# Millimeter Wave Channel Modeling via Generative Neural Networks

arXiv: https://arxiv.org/abs/2008.11006 · HTML: https://mlsanity.com/paper/2008.11006/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 25 Aug 2020.

## Built on by (most cited first, 6 of 6)

- [Distributed Conditional Generative Adversarial Networks (GANs) for Data-Driven Millimeter Wave Communications in UAV Networks](https://mlsanity.com/paper/2102.01751/) (2021)
- [Geo2SigMap: High-Fidelity RF Signal Mapping Using Geographic Databases](https://mlsanity.com/paper/2312.14303/) (2023)
- [Few-Shot Domain Adaptation For End-to-End Communication](https://mlsanity.com/paper/2108.00874/) (2021)
- [Network-Aware 5G Edge Computing for Object Detection: Augmenting Wearables to "See" More, Farther and Faster](https://mlsanity.com/paper/2112.13194/) (2021)
- [Channel Modeling for FR3 Upper Mid-band via Generative Adversarial Networks](https://mlsanity.com/paper/2404.17069/) (2024)
- [A Federated Channel Modeling System using Generative Neural Networks](https://mlsanity.com/paper/2305.18856/) (2023)

## Abstract (arXiv)

Statistical channel models are instrumental to design and evaluate wireless communication systems. In the millimeter wave bands, such models become acutely challenging; they must capture the delay, directions, and path gains, for each link and with high resolution. This paper presents a general modeling methodology based on training generative neural networks from data. The proposed generative model consists of a two-stage structure that first predicts the state of each link (line-of-sight, non-line-of-sight, or outage), and subsequently feeds this state into a conditional variational autoencoder that generates the path losses, delays, and angles of arrival and departure for all its propagation paths. Importantly, minimal prior assumptions are made, enabling the model to capture complex relationships within the data. The methodology is demonstrated for 28GHz air-to-ground channels in an urban environment, with training datasets produced by means of ray tracing.
