# Video Frame Interpolation via Generalized Deformable Convolution

arXiv: https://arxiv.org/abs/2008.10680 · HTML: https://mlsanity.com/paper/2008.10680/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 24 Aug 2020.

## Built on by (most cited first, 11 of 11)

- [LDMVFI: Video Frame Interpolation with Latent Diffusion Models](https://mlsanity.com/paper/2303.09508/) (2023)
- [CDFI: Compression-Driven Network Design for Frame Interpolation](https://mlsanity.com/paper/2103.10559/) (2021)
- [RSTT: Real-time Spatial Temporal Transformer for Space-Time Video Super-Resolution](https://mlsanity.com/paper/2203.14186/) (2022)
- [ST-MFNet: A Spatio-Temporal Multi-Flow Network for Frame Interpolation](https://mlsanity.com/paper/2111.15483/) (2021)
- [Splatting-based Synthesis for Video Frame Interpolation](https://mlsanity.com/paper/2201.10075/) (2022)
- [Learning for Unconstrained Space-Time Video Super-Resolution](https://mlsanity.com/paper/2102.13011/) (2021)
- [BVI-VFI: A Video Quality Database for Video Frame Interpolation](https://mlsanity.com/paper/2210.00823/) (2022)
- [Sparsity-guided Network Design for Frame Interpolation](https://mlsanity.com/paper/2209.04551/) (2022)
- [Texture-aware Video Frame Interpolation](https://mlsanity.com/paper/2102.13520/) (2021)
- [Video Frame Interpolation with Transformer](https://mlsanity.com/paper/2205.07230/) (2022)
- [GS-STVSR: Ultra-Efficient Continuous Spatio-Temporal Video Super-Resolution via 2D Gaussian Splatting](https://mlsanity.com/paper/2604.18047/) (2026)

## Abstract (arXiv)

Video frame interpolation aims at synthesizing intermediate frames from nearby source frames while maintaining spatial and temporal consistencies. The existing deep-learning-based video frame interpolation methods can be roughly divided into two categories: flow-based methods and kernel-based methods. The performance of flow-based methods is often jeopardized by the inaccuracy of flow map estimation due to oversimplified motion models, while that of kernel-based methods tends to be constrained by the rigidity of kernel shape. To address these performance-limiting issues, a novel mechanism named generalized deformable convolution is proposed, which can effectively learn motion information in a data-driven manner and freely select sampling points in space-time. We further develop a new video frame interpolation method based on this mechanism. Our extensive experiments demonstrate that the new method performs favorably against the state-of-the-art, especially when dealing with complex motions.
