# Fast Bi-layer Neural Synthesis of One-Shot Realistic Head Avatars

arXiv: https://arxiv.org/abs/2008.10174 · HTML: https://mlsanity.com/paper/2008.10174/

## Key facts

- Cited by 118 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 24 Aug 2020.

## Built on by (most cited first, 30 of 118)

- [MagicAnimate: Temporally Consistent Human Image Animation using Diffusion Model](https://mlsanity.com/paper/2311.16498/) (2023)
- [CelebV-HQ: A Large-Scale Video Facial Attributes Dataset](https://mlsanity.com/paper/2207.12393/) (2022)
- [I M Avatar: Implicit Morphable Head Avatars from Videos](https://mlsanity.com/paper/2112.07471/) (2021)
- [Neural Head Avatars from Monocular RGB Videos](https://mlsanity.com/paper/2112.01554/) (2021)
- [PIRenderer: Controllable Portrait Image Generation via Semantic Neural Rendering](https://mlsanity.com/paper/2109.08379/) (2021)
- [Hallo: Hierarchical Audio-Driven Visual Synthesis for Portrait Image Animation](https://mlsanity.com/paper/2406.08801/) (2024)
- [VASA-1: Lifelike Audio-Driven Talking Faces Generated in Real Time](https://mlsanity.com/paper/2404.10667/) (2024)
- [Depth-Aware Generative Adversarial Network for Talking Head Video Generation](https://mlsanity.com/paper/2203.06605/) (2022)
- [StyleHEAT: One-Shot High-Resolution Editable Talking Face Generation via Pre-trained StyleGAN](https://mlsanity.com/paper/2203.04036/) (2022)
- [EAMM: One-Shot Emotional Talking Face via Audio-Based Emotion-Aware Motion Model](https://mlsanity.com/paper/2205.15278/) (2022)
- [MegaPortraits: One-shot Megapixel Neural Head Avatars](https://mlsanity.com/paper/2207.07621/) (2022)
- [Reconstructing Personalized Semantic Facial NeRF Models From Monocular Video](https://mlsanity.com/paper/2210.06108/) (2022)
- [Hallo3: Highly Dynamic and Realistic Portrait Image Animation with Video Diffusion Transformer](https://mlsanity.com/paper/2412.00733/) (2024)
- [Realistic One-shot Mesh-based Head Avatars](https://mlsanity.com/paper/2206.08343/) (2022)
- [GPAvatar: Generalizable and Precise Head Avatar from Image(s)](https://mlsanity.com/paper/2401.10215/) (2024)
- [MetaPortrait: Identity-Preserving Talking Head Generation with Fast Personalized Adaptation](https://mlsanity.com/paper/2212.08062/) (2022)
- [One-Shot High-Fidelity Talking-Head Synthesis with Deformable Neural Radiance Field](https://mlsanity.com/paper/2304.05097/) (2023)
- [Deepfake Generation and Detection: A Benchmark and Survey](https://mlsanity.com/paper/2403.17881/) (2024)
- [EMOPortraits: Emotion-enhanced Multimodal One-shot Head Avatars](https://mlsanity.com/paper/2404.19110/) (2024)
- [Real-Time Radiance Fields for Single-Image Portrait View Synthesis](https://mlsanity.com/paper/2305.02310/) (2023)
- [Implicit Identity Representation Conditioned Memory Compensation Network for Talking Head video Generation](https://mlsanity.com/paper/2307.09906/) (2023)
- [3D GAN Inversion for Controllable Portrait Image Animation](https://mlsanity.com/paper/2203.13441/) (2022)
- [CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Models](https://mlsanity.com/paper/2412.12093/) (2024)
- [Face Animation with an Attribute-Guided Diffusion Model](https://mlsanity.com/paper/2304.03199/) (2023)
- [HyperReenact: One-Shot Reenactment via Jointly Learning to Refine and Retarget Faces](https://mlsanity.com/paper/2307.10797/) (2023)
- [DPE: Disentanglement of Pose and Expression for General Video Portrait Editing](https://mlsanity.com/paper/2301.06281/) (2023)
- [Implicit Warping for Animation with Image Sets](https://mlsanity.com/paper/2210.01794/) (2022)
- [RenderMe-360: A Large Digital Asset Library and Benchmarks Towards High-fidelity Head Avatars](https://mlsanity.com/paper/2305.13353/) (2023)
- [Learning Personalized High Quality Volumetric Head Avatars from Monocular RGB Videos](https://mlsanity.com/paper/2304.01436/) (2023)
- [High-Fidelity and Freely Controllable Talking Head Video Generation](https://mlsanity.com/paper/2304.10168/) (2023)

## Abstract (arXiv)

We propose a neural rendering-based system that creates head avatars from a single photograph. Our approach models a person's appearance by decomposing it into two layers. The first layer is a pose-dependent coarse image that is synthesized by a small neural network. The second layer is defined by a pose-independent texture image that contains high-frequency details. The texture image is generated offline, warped and added to the coarse image to ensure a high effective resolution of synthesized head views. We compare our system to analogous state-of-the-art systems in terms of visual quality and speed. The experiments show significant inference speedup over previous neural head avatar models for a given visual quality. We also report on a real-time smartphone-based implementation of our system.
