# Exploiting Scene-specific Features for Object Goal Navigation

arXiv: https://arxiv.org/abs/2008.09403 · HTML: https://mlsanity.com/paper/2008.09403/

## Key facts

- Cited by 20 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 21 Aug 2020.

## Built on by (most cited first, 20 of 20)

- [A Survey of Embodied AI: From Simulators to Research Tasks](https://mlsanity.com/paper/2103.04918/) (2021)
- [PONI: Potential Functions for ObjectGoal Navigation with Interaction-free Learning](https://mlsanity.com/paper/2201.10029/) (2022)
- [3D-Aware Object Goal Navigation via Simultaneous Exploration and Identification](https://mlsanity.com/paper/2212.00338/) (2022)
- [CogNav: Cognitive Process Modeling for Object Goal Navigation with LLMs](https://mlsanity.com/paper/2412.10439/) (2024)
- [TANGO: Training-free Embodied AI Agents for Open-world Tasks](https://mlsanity.com/paper/2412.10402/) (2024)
- [Active Audio-Visual Separation of Dynamic Sound Sources](https://mlsanity.com/paper/2202.00850/) (2022)
- [Navigating to Objects in Unseen Environments by Distance Prediction](https://mlsanity.com/paper/2202.03735/) (2022)
- [MOPA: Modular Object Navigation with PointGoal Agents](https://mlsanity.com/paper/2304.03696/) (2023)
- [Multi-Agent Embodied Visual Semantic Navigation with Scene Prior Knowledge](https://mlsanity.com/paper/2109.09531/) (2021)
- [Online Learning of Reusable Abstract Models for Object Goal Navigation](https://mlsanity.com/paper/2203.02583/) (2022)
- [Exploiting Proximity-Aware Tasks for Embodied Social Navigation](https://mlsanity.com/paper/2212.00767/) (2022)
- [Following the Human Thread in Social Navigation](https://mlsanity.com/paper/2404.11327/) (2024)
- [RATE-Nav: Region-Aware Termination Enhancement for Zero-shot Object Navigation with Vision-Language Models](https://mlsanity.com/paper/2506.02354/) (2025)
- [Online Grounding of Symbolic Planning Domains in Unknown Environments](https://mlsanity.com/paper/2112.10007/) (2021)
- [Implicit Obstacle Map-driven Indoor Navigation Model for Robust Obstacle Avoidance](https://mlsanity.com/paper/2308.12845/) (2023)
- [Language-Based Augmentation to Address Shortcut Learning in Object Goal Navigation](https://mlsanity.com/paper/2402.05090/) (2024)
- [Distilling LLM Prior to Flow Model for Generalizable Agent's Imagination in Object Goal Navigation](https://mlsanity.com/paper/2508.09423/) (2025)
- [EvoMemNav: Efficient Self-Evolving Fine-Grained Memory for Zero-Shot Embodied Navigation](https://mlsanity.com/paper/2606.03509/) (2026)
- [Model Adaptation for Time Constrained Embodied Control](https://mlsanity.com/paper/2406.11128/) (2024)
- [Holo-Captioning: Toward the Text Equivalent of 3D Scenes](https://mlsanity.com/paper/2607.02908/) (2026)

## Abstract (arXiv)

Can the intrinsic relation between an object and the room in which it is usually located help agents in the Visual Navigation Task? We study this question in the context of Object Navigation, a problem in which an agent has to reach an object of a specific class while moving in a complex domestic environment. In this paper, we introduce a new reduced dataset that speeds up the training of navigation models, a notoriously complex task. Our proposed dataset permits the training of models that do not exploit online-built maps in reasonable times even without the use of huge computational resources. Therefore, this reduced dataset guarantees a significant benchmark and it can be used to identify promising models that could be then tried on bigger and more challenging datasets. Subsequently, we propose the SMTSC model, an attention-based model capable of exploiting the correlation between scenes and objects contained in them, highlighting quantitatively how the idea is correct.
