# Multi-Agent Deep Reinforcement Learning enabled Computation Resource Allocation in a Vehicular Cloud Network

arXiv: https://arxiv.org/abs/2008.06464 · HTML: https://mlsanity.com/paper/2008.06464/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 14 Aug 2020.

## Built on by (most cited first, 2 of 2)

- [Resource allocation in dynamic multiagent systems](https://mlsanity.com/paper/2102.08317/) (2021)
- [Dynamic neighbourhood optimisation for task allocation using multi-agent](https://mlsanity.com/paper/2102.08307/) (2021)

## Abstract (arXiv)

In this paper, we investigate the computational resource allocation problem in a distributed Ad-Hoc vehicular network with no centralized infrastructure support. To support the ever increasing computational needs in such a vehicular network, the distributed virtual cloud network (VCN) is formed, based on which a computational resource sharing scheme through offloading among nearby vehicles is proposed. In view of the time-varying computational resource in VCN, the statistical distribution characteristics for computational resource are analyzed in detail. Thereby, a resource-aware combinatorial optimization objective mechanism is proposed. To alleviate the non-stationary environment caused by the typically multi-agent environment in VCN, we adopt a centralized training and decentralized execution framework. In addition, for the objective optimization problem, we model it as a Markov game and propose a DRL based multi-agent deep deterministic reinforcement learning (MADDPG) algorithm to solve it. Interestingly, to overcome the dilemma of lacking a real central control unit in VCN, the allocation is actually completed on the vehicles in a distributed manner. The simulation results are presented to demonstrate our scheme's effectiveness.
