# HMOR: Hierarchical Multi-Person Ordinal Relations for Monocular Multi-Person 3D Pose Estimation

arXiv: https://arxiv.org/abs/2008.00206 · HTML: https://mlsanity.com/paper/2008.00206/

## Key facts

- Cited by 44 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 1 Aug 2020.

## Built on by (most cited first, 30 of 44)

- [Putting People in their Place: Monocular Regression of 3D People in Depth](https://mlsanity.com/paper/2112.08274/) (2021)
- [Human Pose Regression with Residual Log-likelihood Estimation](https://mlsanity.com/paper/2107.11291/) (2021)
- [Multi-Person Extreme Motion Prediction](https://mlsanity.com/paper/2105.08825/) (2021)
- [Learning to Estimate Robust 3D Human Mesh from In-the-Wild Crowded Scenes](https://mlsanity.com/paper/2104.07300/) (2021)
- [Recent Advances in Monocular 2D and 3D Human Pose Estimation: A Deep Learning Perspective](https://mlsanity.com/paper/2104.11536/) (2021)
- [HybrIK-X: Hybrid Analytical-Neural Inverse Kinematics for Whole-body Mesh Recovery](https://mlsanity.com/paper/2304.05690/) (2023)
- [Reconstructing 3D Human Pose by Watching Humans in the Mirror](https://mlsanity.com/paper/2104.00340/) (2021)
- [Body Meshes as Points](https://mlsanity.com/paper/2105.02467/) (2021)
- [D&D: Learning Human Dynamics from Dynamic Camera](https://mlsanity.com/paper/2209.08790/) (2022)
- [Ray3D: ray-based 3D human pose estimation for monocular absolute 3D localization](https://mlsanity.com/paper/2203.11471/) (2022)
- [Shape-aware Multi-Person Pose Estimation from Multi-View Images](https://mlsanity.com/paper/2110.02330/) (2021)
- [PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios](https://mlsanity.com/paper/2404.19722/) (2024)
- [Weakly Supervised 3D Multi-person Pose Estimation for Large-scale Scenes based on Monocular Camera and Single LiDAR](https://mlsanity.com/paper/2211.16951/) (2022)
- [Scene-Aware 3D Multi-Human Motion Capture from a Single Camera](https://mlsanity.com/paper/2301.05175/) (2023)
- [From Isolated Islands to Pangea: Unifying Semantic Space for Human Action Understanding](https://mlsanity.com/paper/2304.00553/) (2023)
- [Reconstructing Groups of People with Hypergraph Relational Reasoning](https://mlsanity.com/paper/2308.15844/) (2023)
- [Monocular 3D Multi-Person Pose Estimation by Integrating Top-Down and Bottom-Up Networks](https://mlsanity.com/paper/2104.01797/) (2021)
- [Dual networks based 3D Multi-Person Pose Estimation from Monocular Video](https://mlsanity.com/paper/2205.00748/) (2022)
- [Crowd3D: Towards Hundreds of People Reconstruction from a Single Image](https://mlsanity.com/paper/2301.09376/) (2023)
- [Localization with Sampling-Argmax](https://mlsanity.com/paper/2110.08825/) (2021)
- [Body Size and Depth Disambiguation in Multi-Person Reconstruction from Single Images](https://mlsanity.com/paper/2111.01884/) (2021)
- [Towards Robust and Smooth 3D Multi-Person Pose Estimation from Monocular Videos in the Wild](https://mlsanity.com/paper/2309.08644/) (2023)
- [Deep learning for 3D human pose estimation and mesh recovery: A survey](https://mlsanity.com/paper/2402.18844/) (2024)
- [VirtualPose: Learning Generalizable 3D Human Pose Models from Virtual Data](https://mlsanity.com/paper/2207.09949/) (2022)
- [Explicit Occlusion Reasoning for Multi-person 3D Human Pose Estimation](https://mlsanity.com/paper/2208.00090/) (2022)
- [Dyadic Human Motion Prediction](https://mlsanity.com/paper/2112.00396/) (2021)
- [Distribution-Aware Single-Stage Models for Multi-Person 3D Pose Estimation](https://mlsanity.com/paper/2203.07697/) (2022)
- [Dynamic Graph Reasoning for Multi-person 3D Pose Estimation](https://mlsanity.com/paper/2207.11341/) (2022)
- [Reconstructing Close Human Interactions from Multiple Views](https://mlsanity.com/paper/2401.16173/) (2024)
- [AvatarPose: Avatar-guided 3D Pose Estimation of Close Human Interaction from Sparse Multi-view Videos](https://mlsanity.com/paper/2408.02110/) (2024)

## Abstract (arXiv)

Remarkable progress has been made in 3D human pose estimation from a monocular RGB camera. However, only a few studies explored 3D multi-person cases. In this paper, we attempt to address the lack of a global perspective of the top-down approaches by introducing a novel form of supervision - Hierarchical Multi-person Ordinal Relations (HMOR). The HMOR encodes interaction information as the ordinal relations of depths and angles hierarchically, which captures the body-part and joint level semantic and maintains global consistency at the same time. In our approach, an integrated top-down model is designed to leverage these ordinal relations in the learning process. The integrated model estimates human bounding boxes, human depths, and root-relative 3D poses simultaneously, with a coarse-to-fine architecture to improve the accuracy of depth estimation. The proposed method significantly outperforms state-of-the-art methods on publicly available multi-person 3D pose datasets. In addition to superior performance, our method costs lower computation complexity and fewer model parameters.
