# Self-Supervised Monocular 3D Face Reconstruction by Occlusion-Aware Multi-view Geometry Consistency

arXiv: https://arxiv.org/abs/2007.12494 · HTML: https://mlsanity.com/paper/2007.12494/

## Key facts

- Cited by 78 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 24 Jul 2020.

## Built on by (most cited first, 30 of 78)

- [EMOCA: Emotion Driven Monocular Face Capture and Animation](https://mlsanity.com/paper/2204.11312/) (2022)
- [I M Avatar: Implicit Morphable Head Avatars from Videos](https://mlsanity.com/paper/2112.07471/) (2021)
- [Towards Metrical Reconstruction of Human Faces](https://mlsanity.com/paper/2204.06607/) (2022)
- [Emotional Speech-Driven Animation with Content-Emotion Disentanglement](https://mlsanity.com/paper/2306.08990/) (2023)
- [Learning Dynamic Facial Radiance Fields for Few-Shot Talking Head Synthesis](https://mlsanity.com/paper/2207.11770/) (2022)
- [MoFaNeRF: Morphable Facial Neural Radiance Field](https://mlsanity.com/paper/2112.02308/) (2021)
- [SMIRK: 3D Facial Expressions through Analysis-by-Neural-Synthesis](https://mlsanity.com/paper/2404.04104/) (2024)
- [A Shading-Guided Generative Implicit Model for Shape-Accurate 3D-Aware Image Synthesis](https://mlsanity.com/paper/2110.15678/) (2021)
- [3D face reconstruction with dense landmarks](https://mlsanity.com/paper/2204.02776/) (2022)
- [Learning Disentangled Avatars with Hybrid 3D Representations](https://mlsanity.com/paper/2309.06441/) (2023)
- [FFHQ-UV: Normalized Facial UV-Texture Dataset for 3D Face Reconstruction](https://mlsanity.com/paper/2211.13874/) (2022)
- [3D Face Reconstruction with the Geometric Guidance of Facial Part Segmentation](https://mlsanity.com/paper/2312.00311/) (2023)
- [FaceScape: 3D Facial Dataset and Benchmark for Single-View 3D Face Reconstruction](https://mlsanity.com/paper/2111.01082/) (2021)
- [Instant Multi-View Head Capture through Learnable Registration](https://mlsanity.com/paper/2306.07437/) (2023)
- [REALY: Rethinking the Evaluation of 3D Face Reconstruction](https://mlsanity.com/paper/2203.09729/) (2022)
- [Towards Racially Unbiased Skin Tone Estimation via Scene Disambiguation](https://mlsanity.com/paper/2205.03962/) (2022)
- [Riggable 3D Face Reconstruction via In-Network Optimization](https://mlsanity.com/paper/2104.03493/) (2021)
- [SADRNet: Self-Aligned Dual Face Regression Networks for Robust 3D Dense Face Alignment and Reconstruction](https://mlsanity.com/paper/2106.03021/) (2021)
- [Synergy between 3DMM and 3D Landmarks for Accurate 3D Facial Geometry](https://mlsanity.com/paper/2110.09772/) (2021)
- [GaussianTalker: Speaker-specific Talking Head Synthesis via 3D Gaussian Splatting](https://mlsanity.com/paper/2404.14037/) (2024)
- [HiFace: High-Fidelity 3D Face Reconstruction by Learning Static and Dynamic Details](https://mlsanity.com/paper/2303.11225/) (2023)
- [Robust Model-based Face Reconstruction through Weakly-Supervised Outlier Segmentation](https://mlsanity.com/paper/2106.09614/) (2021)
- [3D Face Tracking from 2D Video through Iterative Dense UV to Image Flow](https://mlsanity.com/paper/2404.09819/) (2024)
- [Self-Supervised 3D Face Reconstruction via Conditional Estimation](https://mlsanity.com/paper/2110.04800/) (2021)
- [Learning to Aggregate and Personalize 3D Face from In-the-Wild Photo Collection](https://mlsanity.com/paper/2106.07852/) (2021)
- [TEASER: Token Enhanced Spatial Modeling for Expressions Reconstruction](https://mlsanity.com/paper/2502.10982/) (2025)
- [High-fidelity Face Tracking for AR/VR via Deep Lighting Adaptation](https://mlsanity.com/paper/2103.15876/) (2021)
- [AR-NeRF: Unsupervised Learning of Depth and Defocus Effects from Natural Images with Aperture Rendering Neural Radiance Fields](https://mlsanity.com/paper/2206.06100/) (2022)
- [Facial Depth and Normal Estimation using Single Dual-Pixel Camera](https://mlsanity.com/paper/2111.12928/) (2021)
- [DPHMs: Diffusion Parametric Head Models for Depth-based Tracking](https://mlsanity.com/paper/2312.01068/) (2023)

## Abstract (arXiv)

Recent learning-based approaches, in which models are trained by single-view images have shown promising results for monocular 3D face reconstruction, but they suffer from the ill-posed face pose and depth ambiguity issue. In contrast to previous works that only enforce 2D feature constraints, we propose a self-supervised training architecture by leveraging the multi-view geometry consistency, which provides reliable constraints on face pose and depth estimation. We first propose an occlusion-aware view synthesis method to apply multi-view geometry consistency to self-supervised learning. Then we design three novel loss functions for multi-view consistency, including the pixel consistency loss, the depth consistency loss, and the facial landmark-based epipolar loss. Our method is accurate and robust, especially under large variations of expressions, poses, and illumination conditions. Comprehensive experiments on the face alignment and 3D face reconstruction benchmarks have demonstrated superiority over state-of-the-art methods. Our code and model are released in https://github.com/jiaxiangshang/MGCNet.
