# Predictive Information Accelerates Learning in RL

arXiv: https://arxiv.org/abs/2007.12401 · HTML: https://mlsanity.com/paper/2007.12401/

## Key facts

- Cited by 56 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 24 Jul 2020.

## Built on by (most cited first, 30 of 56)

- [Deep Reinforcement Learning at the Edge of the Statistical Precipice](https://mlsanity.com/paper/2108.13264/) (2021)
- [Multi-Game Decision Transformers](https://mlsanity.com/paper/2205.15241/) (2022)
- [Contrastive Behavioral Similarity Embeddings for Generalization in Reinforcement Learning](https://mlsanity.com/paper/2101.05265/) (2021)
- [Optimal Goal-Reaching Reinforcement Learning via Quasimetric Learning](https://mlsanity.com/paper/2304.01203/) (2023)
- [DREAMWALKER: Mental Planning for Continuous Vision-Language Navigation](https://mlsanity.com/paper/2308.07498/) (2023)
- [Denoised MDPs: Learning World Models Better Than the World Itself](https://mlsanity.com/paper/2206.15477/) (2022)
- [Learning Task Informed Abstractions](https://mlsanity.com/paper/2106.15612/) (2021)
- [Tactical Optimism and Pessimism for Deep Reinforcement Learning](https://mlsanity.com/paper/2102.03765/) (2021)
- [PlayVirtual: Augmenting Cycle-Consistent Virtual Trajectories for Reinforcement Learning](https://mlsanity.com/paper/2106.04152/) (2021)
- [Compressive Visual Representations](https://mlsanity.com/paper/2109.12909/) (2021)
- [Crossway Diffusion: Improving Diffusion-based Visuomotor Policy via Self-supervised Learning](https://mlsanity.com/paper/2307.01849/) (2023)
- [Mask-based Latent Reconstruction for Reinforcement Learning](https://mlsanity.com/paper/2201.12096/) (2022)
- [Return-Based Contrastive Representation Learning for Reinforcement Learning](https://mlsanity.com/paper/2102.10960/) (2021)
- [DRIBO: Robust Deep Reinforcement Learning via Multi-View Information Bottleneck](https://mlsanity.com/paper/2102.13268/) (2021)
- [Revisiting Plasticity in Visual Reinforcement Learning: Data, Modules and Training Stages](https://mlsanity.com/paper/2310.07418/) (2023)
- [INFOrmation Prioritization through EmPOWERment in Visual Model-Based RL](https://mlsanity.com/paper/2204.08585/) (2022)
- [A Comprehensive Survey of Data Augmentation in Visual Reinforcement Learning](https://mlsanity.com/paper/2210.04561/) (2022)
- [Learning Representations for Pixel-based Control: What Matters and Why?](https://mlsanity.com/paper/2111.07775/) (2021)
- [Does Self-supervised Learning Really Improve Reinforcement Learning from Pixels?](https://mlsanity.com/paper/2206.05266/) (2022)
- [Learning World Models with Identifiable Factorization](https://mlsanity.com/paper/2306.06561/) (2023)
- [Test Distribution-Aware Active Learning: A Principled Approach Against Distribution Shift and Outliers](https://mlsanity.com/paper/2106.11719/) (2021)
- [Unsupervised Representation Learning in Deep Reinforcement Learning: A Review](https://mlsanity.com/paper/2208.14226/) (2022)
- [Hyperparameter Selection for Imitation Learning](https://mlsanity.com/paper/2105.12034/) (2021)
- [An Empirical Investigation of Representation Learning for Imitation](https://mlsanity.com/paper/2205.07886/) (2022)
- [SimSR: Simple Distance-based State Representation for Deep Reinforcement Learning](https://mlsanity.com/paper/2112.15303/) (2021)
- [Robust Representation Learning by Clustering with Bisimulation Metrics for Visual Reinforcement Learning with Distractions](https://mlsanity.com/paper/2302.12003/) (2023)
- [Evaluating Vision Transformer Methods for Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2204.04905/) (2022)
- [Integrating Contrastive Learning with Dynamic Models for Reinforcement Learning from Images](https://mlsanity.com/paper/2203.01810/) (2022)
- [Learning Temporally-Consistent Representations for Data-Efficient Reinforcement Learning](https://mlsanity.com/paper/2110.04935/) (2021)
- [PI-ARS: Accelerating Evolution-Learned Visual-Locomotion with Predictive Information Representations](https://mlsanity.com/paper/2207.13224/) (2022)

## Abstract (arXiv)

The Predictive Information is the mutual information between the past and the future, I(X_past; X_future). We hypothesize that capturing the predictive information is useful in RL, since the ability to model what will happen next is necessary for success on many tasks. To test our hypothesis, we train Soft Actor-Critic (SAC) agents from pixels with an auxiliary task that learns a compressed representation of the predictive information of the RL environment dynamics using a contrastive version of the Conditional Entropy Bottleneck (CEB) objective. We refer to these as Predictive Information SAC (PI-SAC) agents. We show that PI-SAC agents can substantially improve sample efficiency over challenging baselines on tasks from the DM Control suite of continuous control environments. We evaluate PI-SAC agents by comparing against uncompressed PI-SAC agents, other compressed and uncompressed agents, and SAC agents directly trained from pixels. Our implementation is given on GitHub.
