# XingGAN for Person Image Generation

arXiv: https://arxiv.org/abs/2007.09278 · HTML: https://mlsanity.com/paper/2007.09278/

## Key facts

- Cited by 81 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 17 Jul 2020.

## Built on by (most cited first, 30 of 81)

- [Transformer-Based Attention Networks for Continuous Pixel-Wise Prediction](https://mlsanity.com/paper/2103.12091/) (2021)
- [Image-to-Image Translation: Methods and Applications](https://mlsanity.com/paper/2101.08629/) (2021)
- [Advancing Pose-Guided Image Synthesis with Progressive Conditional Diffusion Models](https://mlsanity.com/paper/2310.06313/) (2023)
- [Exploring Dual-task Correlation for Pose Guided Person Image Generation](https://mlsanity.com/paper/2203.02910/) (2022)
- [PISE: Person Image Synthesis and Editing with Decoupled GAN](https://mlsanity.com/paper/2103.04023/) (2021)
- [Signing at Scale: Learning to Co-Articulate Signs for Large-Scale Photo-Realistic Sign Language Production](https://mlsanity.com/paper/2203.15354/) (2022)
- [Dressing in Order: Recurrent Person Image Generation for Pose Transfer, Virtual Try-on and Outfit Editing](https://mlsanity.com/paper/2104.07021/) (2021)
- [Coarse-to-Fine Latent Diffusion for Pose-Guided Person Image Synthesis](https://mlsanity.com/paper/2402.18078/) (2024)
- [Cross Attention Based Style Distribution for Controllable Person Image Synthesis](https://mlsanity.com/paper/2208.00712/) (2022)
- [Learning Semantic Person Image Generation by Region-Adaptive Normalization](https://mlsanity.com/paper/2104.06650/) (2021)
- [3D-Aware Semantic-Guided Generative Model for Human Synthesis](https://mlsanity.com/paper/2112.01422/) (2021)
- [ControlNet-XS: Rethinking the Control of Text-to-Image Diffusion Models as Feedback-Control Systems](https://mlsanity.com/paper/2312.06573/) (2023)
- [Learning Flow Fields in Attention for Controllable Person Image Generation](https://mlsanity.com/paper/2412.08486/) (2024)
- [Cross-View Panorama Image Synthesis](https://mlsanity.com/paper/2203.11832/) (2022)
- [Bidirectionally Deformable Motion Modulation For Video-based Human Pose Transfer](https://mlsanity.com/paper/2307.07754/) (2023)
- [SignDiff: Diffusion Model for American Sign Language Production](https://mlsanity.com/paper/2308.16082/) (2023)
- [DynaST: Dynamic Sparse Transformer for Exemplar-Guided Image Generation](https://mlsanity.com/paper/2207.06124/) (2022)
- [Cascaded Cross MLP-Mixer GANs for Cross-View Image Translation](https://mlsanity.com/paper/2110.10183/) (2021)
- [Cross-View Exocentric to Egocentric Video Synthesis](https://mlsanity.com/paper/2107.03120/) (2021)
- [Intrinsic-Extrinsic Preserved GANs for Unsupervised 3D Pose Transfer](https://mlsanity.com/paper/2108.07520/) (2021)
- [Graph Transformer GANs for Graph-Constrained House Generation](https://mlsanity.com/paper/2303.08225/) (2023)
- [Deep Person Generation: A Survey from the Perspective of Face, Pose and Cloth Synthesis](https://mlsanity.com/paper/2109.02081/) (2021)
- [Cloth Interactive Transformer for Virtual Try-On](https://mlsanity.com/paper/2104.05519/) (2021)
- [Learning Realistic Human Reposing using Cyclic Self-Supervision with 3D Shape, Pose, and Appearance Consistency](https://mlsanity.com/paper/2110.05458/) (2021)
- [Continual Attentive Fusion for Incremental Learning in Semantic Segmentation](https://mlsanity.com/paper/2202.00432/) (2022)
- [Adversarial Shape Learning for Building Extraction in VHR Remote Sensing Images](https://mlsanity.com/paper/2102.11262/) (2021)
- [Flow Guided Transformable Bottleneck Networks for Motion Retargeting](https://mlsanity.com/paper/2106.07771/) (2021)
- [Total Generate: Cycle in Cycle Generative Adversarial Networks for Generating Human Faces, Hands, Bodies, and Natural Scenes](https://mlsanity.com/paper/2106.10876/) (2021)
- [Learning Motion-Dependent Appearance for High-Fidelity Rendering of Dynamic Humans from a Single Camera](https://mlsanity.com/paper/2203.12780/) (2022)
- [Stable-Pose: Leveraging Transformers for Pose-Guided Text-to-Image Generation](https://mlsanity.com/paper/2406.02485/) (2024)

## Abstract (arXiv)

We propose a novel Generative Adversarial Network (XingGAN or CrossingGAN) for person image generation tasks, i.e., translating the pose of a given person to a desired one. The proposed Xing generator consists of two generation branches that model the person's appearance and shape information, respectively. Moreover, we propose two novel blocks to effectively transfer and update the person's shape and appearance embeddings in a crossing way to mutually improve each other, which has not been considered by any other existing GAN-based image generation work. Extensive experiments on two challenging datasets, i.e., Market-1501 and DeepFashion, demonstrate that the proposed XingGAN advances the state-of-the-art performance both in terms of objective quantitative scores and subjective visual realness. The source code and trained models are available at https://github.com/Ha0Tang/XingGAN.
