# Task-Agnostic Exploration via Policy Gradient of a Non-Parametric State Entropy Estimate

arXiv: https://arxiv.org/abs/2007.04640 · HTML: https://mlsanity.com/paper/2007.04640/

## Key facts

- Cited by 21 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 9 Jul 2020.

## Built on by (most cited first, 21 of 21)

- [Reinforcement Learning with Prototypical Representations](https://mlsanity.com/paper/2102.11271/) (2021)
- [Behavior From the Void: Unsupervised Active Pre-Training](https://mlsanity.com/paper/2103.04551/) (2021)
- [URLB: Unsupervised Reinforcement Learning Benchmark](https://mlsanity.com/paper/2110.15191/) (2021)
- [APS: Active Pretraining with Successor Features](https://mlsanity.com/paper/2108.13956/) (2021)
- [State Entropy Maximization with Random Encoders for Efficient Exploration](https://mlsanity.com/paper/2102.09430/) (2021)
- [CIC: Contrastive Intrinsic Control for Unsupervised Skill Discovery](https://mlsanity.com/paper/2202.00161/) (2022)
- [Reward Uncertainty for Exploration in Preference-based Reinforcement Learning](https://mlsanity.com/paper/2205.12401/) (2022)
- [Landmark-Guided Subgoal Generation in Hierarchical Reinforcement Learning](https://mlsanity.com/paper/2110.13625/) (2021)
- [An information-theoretic perspective on intrinsic motivation in reinforcement learning: a survey](https://mlsanity.com/paper/2209.08890/) (2022)
- [Action Noise in Off-Policy Deep Reinforcement Learning: Impact on Exploration and Performance](https://mlsanity.com/paper/2206.03787/) (2022)
- [Accelerating Reinforcement Learning with Value-Conditional State Entropy Exploration](https://mlsanity.com/paper/2305.19476/) (2023)
- [Pretraining in Deep Reinforcement Learning: A Survey](https://mlsanity.com/paper/2211.03959/) (2022)
- [Unsupervised Behavior Extraction via Random Intent Priors](https://mlsanity.com/paper/2310.18687/) (2023)
- [k-Means Maximum Entropy Exploration](https://mlsanity.com/paper/2205.15623/) (2022)
- [One After Another: Learning Incremental Skills for a Changing World](https://mlsanity.com/paper/2203.11176/) (2022)
- [Learning Altruistic Behaviours in Reinforcement Learning without External Rewards](https://mlsanity.com/paper/2107.09598/) (2021)
- [The impact of intrinsic rewards on exploration in Reinforcement Learning](https://mlsanity.com/paper/2501.11533/) (2025)
- [Exploration with Principles for Diverse AI Supervision](https://mlsanity.com/paper/2310.08899/) (2023)
- [An Information-Geometric Approach to Artificial Curiosity](https://mlsanity.com/paper/2504.06355/) (2025)
- [Imitation from Observations with Trajectory-Level Generative Embeddings](https://mlsanity.com/paper/2601.00452/) (2026)
- [Reward-free Pretraining for Reinforcement Learning via Occupancy Coverage Maximization](https://mlsanity.com/paper/2606.21271/) (2026)

## Abstract (arXiv)

In a reward-free environment, what is a suitable intrinsic objective for an agent to pursue so that it can learn an optimal task-agnostic exploration policy? In this paper, we argue that the entropy of the state distribution induced by finite-horizon trajectories is a sensible target. Especially, we present a novel and practical policy-search algorithm, Maximum Entropy POLicy optimization (MEPOL), to learn a policy that maximizes a non-parametric, k-nearest neighbors estimate of the state distribution entropy. In contrast to known methods, MEPOL is completely model-free as it requires neither to estimate the state distribution of any policy nor to model transition dynamics. Then, we empirically show that MEPOL allows learning a maximum-entropy exploration policy in high-dimensional, continuous-control domains, and how this policy facilitates learning a variety of meaningful reward-based tasks downstream.
