# Structure Adaptive Algorithms for Stochastic Bandits

arXiv: https://arxiv.org/abs/2007.00969 · HTML: https://mlsanity.com/paper/2007.00969/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 2 Jul 2020.

## Built on by (most cited first, 19 of 19)

- [An Efficient Pessimistic-Optimistic Algorithm for Stochastic Linear Bandits with General Constraints](https://mlsanity.com/paper/2102.05295/) (2021)
- [Efficient Pure Exploration for Combinatorial Bandits with Semi-Bandit Feedback](https://mlsanity.com/paper/2101.08534/) (2021)
- [On the Existence of a Complexity in Fixed Budget Bandit Identification](https://mlsanity.com/paper/2303.09468/) (2023)
- [Near-Optimal Collaborative Learning in Bandits](https://mlsanity.com/paper/2206.00121/) (2022)
- [Dealing With Misspecification In Fixed-Confidence Linear Top-m Identification](https://mlsanity.com/paper/2111.01479/) (2021)
- [Non-Asymptotic Analysis of a UCB-based Top Two Algorithm](https://mlsanity.com/paper/2210.05431/) (2022)
- [Optimal Multi-Fidelity Best-Arm Identification](https://mlsanity.com/paper/2406.03033/) (2024)
- [Asymptotic Instance-Optimal Algorithms for Interactive Decision Making](https://mlsanity.com/paper/2206.02326/) (2022)
- [Best-Arm Identification in Unimodal Bandits](https://mlsanity.com/paper/2411.01898/) (2024)
- [Indexed Minimum Empirical Divergence for Unimodal Bandits](https://mlsanity.com/paper/2112.01452/) (2021)
- [On the Complexity of Representation Learning in Contextual Linear Bandits](https://mlsanity.com/paper/2212.09429/) (2022)
- [Regret Minimization via Saddle Point Optimization](https://mlsanity.com/paper/2403.10379/) (2024)
- [Greedy Algorithm for Structured Bandits: A Sharp Characterization of Asymptotic Success / Failure](https://mlsanity.com/paper/2503.04010/) (2025)
- [Choosing Answers in varepsilon-Best-Answer Identification for Linear Bandits](https://mlsanity.com/paper/2206.04456/) (2022)
- [Pure Exploration with Infinite Answers](https://mlsanity.com/paper/2505.22473/) (2025)
- [Non-Asymptotic Analysis of (Sticky) Track-and-Stop](https://mlsanity.com/paper/2505.22475/) (2025)
- [Pure Exploration via Frank-Wolfe Self-Play](https://mlsanity.com/paper/2509.19901/) (2025)
- [Best-of-Both Worlds for linear contextual bandits with paid observations](https://mlsanity.com/paper/2510.07424/) (2025)
- [MINTS: Minimalist Thompson Sampling](https://mlsanity.com/paper/2606.01655/) (2026)

## Abstract (arXiv)

We study reward maximisation in a wide class of structured stochastic multi-armed bandit problems, where the mean rewards of arms satisfy some given structural constraints, e.g. linear, unimodal, sparse, etc. Our aim is to develop methods that are flexible (in that they easily adapt to different structures), powerful (in that they perform well empirically and/or provably match instance-dependent lower bounds) and efficient in that the per-round computational burden is small. We develop asymptotically optimal algorithms from instance-dependent lower-bounds using iterative saddle-point solvers. Our approach generalises recent iterative methods for pure exploration to reward maximisation, where a major challenge arises from the estimation of the sub-optimality gaps and their reciprocals. Still we manage to achieve all the above desiderata. Notably, our technique avoids the computational cost of the full-blown saddle point oracle employed by previous work, while at the same time enabling finite-time regret bounds. Our experiments reveal that our method successfully leverages the structural assumptions, while its regret is at worst comparable to that of vanilla UCB.
