# Deep Bayesian Quadrature Policy Optimization

arXiv: https://arxiv.org/abs/2006.15637 · HTML: https://mlsanity.com/paper/2006.15637/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 28 Jun 2020.

## Built on by (most cited first, 4 of 4)

- [High-Dimensional Gaussian Process Inference with Derivatives](https://mlsanity.com/paper/2102.07542/) (2021)
- [Policy Gradient with Kernel Quadrature](https://mlsanity.com/paper/2310.14768/) (2023)
- [Bayesian Quadrature](https://mlsanity.com/paper/2602.16218/) (2026)
- [Deep Bayesian Reinforcement Learning for Spacecraft Proximity Maneuvers and Docking](https://mlsanity.com/paper/2311.03680/) (2023)

## Abstract (arXiv)

We study the problem of obtaining accurate policy gradient estimates using a finite number of samples. Monte-Carlo methods have been the default choice for policy gradient estimation, despite suffering from high variance in the gradient estimates. On the other hand, more sample efficient alternatives like Bayesian quadrature methods have received little attention due to their high computational complexity. In this work, we propose deep Bayesian quadrature policy gradient (DBQPG), a computationally efficient high-dimensional generalization of Bayesian quadrature, for policy gradient estimation. We show that DBQPG can substitute Monte-Carlo estimation in policy gradient methods, and demonstrate its effectiveness on a set of continuous control benchmarks. In comparison to Monte-Carlo estimation, DBQPG provides (i) more accurate gradient estimates with a significantly lower variance, (ii) a consistent improvement in the sample complexity and average return for several deep policy gradient algorithms, and, (iii) the uncertainty in gradient estimation that can be incorporated to further improve the performance.
