# On the generalization of learning-based 3D reconstruction

arXiv: https://arxiv.org/abs/2006.15427 · HTML: https://mlsanity.com/paper/2006.15427/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 27 Jun 2020.

## Built on by (most cited first, 12 of 12)

- [ABO: Dataset and Benchmarks for Real-World 3D Object Understanding](https://mlsanity.com/paper/2110.06199/) (2021)
- [FvOR: Robust Joint Shape and Pose Optimization for Few-view Object Reconstruction](https://mlsanity.com/paper/2205.07763/) (2022)
- [3D Equivariant Graph Implicit Functions](https://mlsanity.com/paper/2203.17178/) (2022)
- [Single-view 3D Mesh Reconstruction for Seen and Unseen Categories](https://mlsanity.com/paper/2208.02676/) (2022)
- [Fostering Generalization in Single-view 3D Reconstruction by Learning a Hierarchy of Local and Global Shape Priors](https://mlsanity.com/paper/2104.00476/) (2021)
- [Ray-ONet: Efficient 3D Reconstruction From A Single RGB Image](https://mlsanity.com/paper/2107.01899/) (2021)
- [LASA: Instance Reconstruction from Real Scans using A Large-scale Aligned Shape Annotation Dataset](https://mlsanity.com/paper/2312.12418/) (2023)
- [HM3D-ABO: A Photo-realistic Dataset for Object-centric Multi-view 3D Reconstruction](https://mlsanity.com/paper/2206.12356/) (2022)
- [VPFusion: Joint 3D Volume and Pixel-Aligned Feature Fusion for Single and Multi-view 3D Reconstruction](https://mlsanity.com/paper/2203.07553/) (2022)
- [Learning Local Pattern Modularization for Point Cloud Reconstruction from Unseen Classes](https://mlsanity.com/paper/2408.14279/) (2024)
- [Equivariant Light Field Convolution and Transformer](https://mlsanity.com/paper/2212.14871/) (2022)
- [A Dataset-Dispersion Perspective on Reconstruction Versus Recognition in Single-View 3D Reconstruction Networks](https://mlsanity.com/paper/2111.15158/) (2021)

## Abstract (arXiv)

State-of-the-art learning-based monocular 3D reconstruction methods learn priors over object categories on the training set, and as a result struggle to achieve reasonable generalization to object categories unseen during training. In this paper we study the inductive biases encoded in the model architecture that impact the generalization of learning-based 3D reconstruction methods. We find that 3 inductive biases impact performance: the spatial extent of the encoder, the use of the underlying geometry of the scene to describe point features, and the mechanism to aggregate information from multiple views. Additionally, we propose mechanisms to enforce those inductive biases: a point representation that is aware of camera position, and a variance cost to aggregate information across views. Our model achieves state-of-the-art results on the standard ShapeNet 3D reconstruction benchmark in various settings.
