# Unified Reinforcement Q-Learning for Mean Field Game and Control Problems

arXiv: https://arxiv.org/abs/2006.13912 · HTML: https://mlsanity.com/paper/2006.13912/

## Key facts

- Cited by 49 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 24 Jun 2020.

## Built on by (most cited first, 30 of 49)

- [Efficient Model-Based Multi-Agent Mean-Field Reinforcement Learning](https://mlsanity.com/paper/2107.04050/) (2021)
- [Scaling up Mean Field Games with Online Mirror Descent](https://mlsanity.com/paper/2103.00623/) (2021)
- [On the Approximation of Cooperative Heterogeneous Multi-Agent Reinforcement Learning (MARL) using Mean Field Control (MFC)](https://mlsanity.com/paper/2109.04024/) (2021)
- [Recent Developments in Machine Learning Methods for Stochastic Control and Games](https://mlsanity.com/paper/2303.10257/) (2023)
- [Actor-Critic learning for mean-field control in continuous time](https://mlsanity.com/paper/2303.06993/) (2023)
- [Continuous-time q-learning for mean-field control problems](https://mlsanity.com/paper/2306.16208/) (2023)
- [Oracle-free Reinforcement Learning in Mean-Field Games along a Single Sample Path](https://mlsanity.com/paper/2208.11639/) (2022)
- [Reinforcement Learning for Mean Field Games, with Applications to Economics](https://mlsanity.com/paper/2106.13755/) (2021)
- [On the Statistical Efficiency of Mean-Field Reinforcement Learning with General Function Approximation](https://mlsanity.com/paper/2305.11283/) (2023)
- [Unified continuous-time q-learning for mean-field game and mean-field control problems](https://mlsanity.com/paper/2407.04521/) (2024)
- [Signatured Deep Fictitious Play for Mean Field Games with Common Noise](https://mlsanity.com/paper/2106.03272/) (2021)
- [On Imitation in Mean-field Games](https://mlsanity.com/paper/2306.14799/) (2023)
- [Mean-Field Control based Approximation of Multi-Agent Reinforcement Learning in Presence of a Non-decomposable Shared Global State](https://mlsanity.com/paper/2301.06889/) (2023)
- [Actor critic learning algorithms for mean-field control with moment neural networks](https://mlsanity.com/paper/2309.04317/) (2023)
- [Can Mean Field Control (MFC) Approximate Cooperative Multi Agent Reinforcement Learning (MARL) with Non-Uniform Interaction?](https://mlsanity.com/paper/2203.00035/) (2022)
- [Deep Reinforcement Learning for Infinite Horizon Mean Field Problems in Continuous Spaces](https://mlsanity.com/paper/2309.10953/) (2023)
- [Efficient Model-Based Concave Utility Reinforcement Learning through Greedy Mirror Descent](https://mlsanity.com/paper/2311.18346/) (2023)
- [Mean-Field Approximation of Cooperative Constrained Multi-Agent Reinforcement Learning (CMARL)](https://mlsanity.com/paper/2209.07437/) (2022)
- [Regularization of the policy updates for stabilizing Mean Field Games](https://mlsanity.com/paper/2304.01547/) (2023)
- [MF-OML: Online Mean-Field Reinforcement Learning with Occupation Measures for Large Population Games](https://mlsanity.com/paper/2405.00282/) (2024)
- [Graphon Mean Field Games with a Representative Player: Analysis and Learning Algorithm](https://mlsanity.com/paper/2405.08005/) (2024)
- [Stochastic Semi-Gradient Descent for Learning Mean Field Games with Population-Aware Function Approximation](https://mlsanity.com/paper/2408.08192/) (2024)
- [On the Near-Optimality of Local Policies in Large Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2209.03491/) (2022)
- [Safe Model-Based Multi-Agent Mean-Field Reinforcement Learning](https://mlsanity.com/paper/2306.17052/) (2023)
- [Mean Field LQG Social Optimization: A Reinforcement Learning Approach](https://mlsanity.com/paper/2410.15119/) (2024)
- [Model-free policy gradient for discrete-time mean-field control](https://mlsanity.com/paper/2601.11217/) (2026)
- [Continuous-time q-learning for mean-field control with common noise, part-II: q-learning algorithms](https://mlsanity.com/paper/2604.27378/) (2026)
- [Independent RL for Cooperative-Competitive Agents: A Mean-Field Perspective](https://mlsanity.com/paper/2403.11345/) (2024)
- [Analysis of Multiscale Reinforcement Q-Learning Algorithms for Mean Field Control Games](https://mlsanity.com/paper/2405.17017/) (2024)
- [Learning in Herding Mean Field Games: Single-Loop Algorithm with Finite-Time Convergence Analysis](https://mlsanity.com/paper/2408.04780/) (2024)

## Abstract (arXiv)

We present a Reinforcement Learning (RL) algorithm to solve infinite horizon asymptotic Mean Field Game (MFG) and Mean Field Control (MFC) problems. Our approach can be described as a unified two-timescale Mean Field Q-learning: The same algorithm can learn either the MFG or the MFC solution by simply tuning the ratio of two learning parameters. The algorithm is in discrete time and space where the agent not only provides an action to the environment but also a distribution of the state in order to take into account the mean field feature of the problem. Importantly, we assume that the agent can not observe the population's distribution and needs to estimate it in a model-free manner. The asymptotic MFG and MFC problems are also presented in continuous time and space, and compared with classical (non-asymptotic or stationary) MFG and MFC problems. They lead to explicit solutions in the linear-quadratic (LQ) case that are used as benchmarks for the results of our algorithm.
