# Online Competitive Influence Maximization

arXiv: https://arxiv.org/abs/2006.13411 · HTML: https://mlsanity.com/paper/2006.13411/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 24 Jun 2020.

## Built on by (most cited first, 3 of 3)

- [Contextual Combinatorial Bandits with Probabilistically Triggered Arms](https://mlsanity.com/paper/2303.17110/) (2023)
- [Combinatorial Multivariant Multi-Armed Bandits with Applications to Episodic Reinforcement Learning and Beyond](https://mlsanity.com/paper/2406.01386/) (2024)
- [LBCIM: Loyalty Based Competitive Influence Maximization with epsilon-greedy MCTS strategy](https://mlsanity.com/paper/2303.01850/) (2023)

## Abstract (arXiv)

Online influence maximization has attracted much attention as a way to maximize influence spread through a social network while learning the values of unknown network parameters. Most previous works focus on single-item diffusion. In this paper, we introduce a new Online Competitive Influence Maximization (OCIM) problem, where two competing items (e.g., products, news stories) propagate in the same network and influence probabilities on edges are unknown. We adopt a combinatorial multi-armed bandit (CMAB) framework for OCIM, but unlike the non-competitive setting, the important monotonicity property (influence spread increases when influence probabilities on edges increase) no longer holds due to the competitive nature of propagation, which brings a significant new challenge to the problem. We provide a nontrivial proof showing that the Triggering Probability Modulated (TPM) condition for CMAB still holds in OCIM, which is instrumental for our proposed algorithms OCIM-TS and OCIM-OFU to achieve sublinear Bayesian and frequentist regret, respectively. We also design an OCIM-ETC algorithm that requires less feedback and easier offline computation, at the expense of a worse frequentist regret bound. Experimental evaluations demonstrate the effectiveness of our algorithms.
