# Learning dynamics for improving control of overactuated flying systems

arXiv: https://arxiv.org/abs/2006.13153 · HTML: https://mlsanity.com/paper/2006.13153/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 23 Jun 2020.

## Built on by (most cited first, 1 of 1)

- [Learning Variable Impedance Control for Aerial Sliding on Uneven Heterogeneous Surfaces by Proprioceptive and Tactile Sensing](https://mlsanity.com/paper/2206.14122/) (2022)

## Abstract (arXiv)

Overactuated omnidirectional flying vehicles are capable of generating force and torque in any direction, which is important for applications such as contact-based industrial inspection. This comes at the price of an increase in model complexity. These vehicles usually have non-negligible, repetitive dynamics that are hard to model, such as the aerodynamic interference between the propellers. This makes it difficult for high-performance trajectory tracking using a model-based controller. This paper presents an approach that combines a data-driven and a first-principle model for the system actuation and uses it to improve the controller. In a first step, the first-principle model errors are learned offline using a Gaussian Process (GP) regressor. At runtime, the first-principle model and the GP regressor are used jointly to obtain control commands. This is formulated as an optimization problem, which avoids ambiguous solutions present in a standard inverse model in overactuated systems, by only using forward models. The approach is validated using a tilt-arm overactuated omnidirectional flying vehicle performing attitude trajectory tracking. The results show that with our proposed method, the attitude trajectory error is reduced by 32% on average as compared to a nominal PID controller.
