# Differentiable Rendering: A Survey

arXiv: https://arxiv.org/abs/2006.12057 · HTML: https://mlsanity.com/paper/2006.12057/

## Key facts

- Cited by 123 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 22 Jun 2020.

## Built on by (most cited first, 30 of 123)

- [Dynamic View Synthesis from Dynamic Monocular Video](https://mlsanity.com/paper/2105.06468/) (2021)
- [Decomposing NeRF for Editing via Feature Field Distillation](https://mlsanity.com/paper/2205.15585/) (2022)
- [NeILF: Neural Incident Light Field for Physically-based Material Estimation](https://mlsanity.com/paper/2203.07182/) (2022)
- [Unsupervised Discovery of Object Radiance Fields](https://mlsanity.com/paper/2107.07905/) (2021)
- [Gradients are Not All You Need](https://mlsanity.com/paper/2111.05803/) (2021)
- [Learning Signed Distance Field for Multi-view Surface Reconstruction](https://mlsanity.com/paper/2108.09964/) (2021)
- [Unified Shape and SVBRDF Recovery using Differentiable Monte Carlo Rendering](https://mlsanity.com/paper/2103.15208/) (2021)
- [Advances in 3D Generation: A Survey](https://mlsanity.com/paper/2401.17807/) (2024)
- [Paint Transformer: Feed Forward Neural Painting with Stroke Prediction](https://mlsanity.com/paper/2108.03798/) (2021)
- [A Survey of Non-Rigid 3D Registration](https://mlsanity.com/paper/2203.07858/) (2022)
- [Improving the Transferability of Targeted Adversarial Examples through Object-Based Diverse Input](https://mlsanity.com/paper/2203.09123/) (2022)
- [Exploring Adversarial Robustness of Multi-Sensor Perception Systems in Self Driving](https://mlsanity.com/paper/2101.06784/) (2021)
- [RenderMe-360: A Large Digital Asset Library and Benchmarks Towards High-fidelity Head Avatars](https://mlsanity.com/paper/2305.13353/) (2023)
- [When LLMs step into the 3D World: A Survey and Meta-Analysis of 3D Tasks via Multi-modal Large Language Models](https://mlsanity.com/paper/2405.10255/) (2024)
- [CLIP-Actor: Text-Driven Recommendation and Stylization for Animating Human Meshes](https://mlsanity.com/paper/2206.04382/) (2022)
- [Modern Evolution Strategies for Creativity: Fitting Concrete Images and Abstract Concepts](https://mlsanity.com/paper/2109.08857/) (2021)
- [Occlusion-Aware Self-Supervised Monocular 6D Object Pose Estimation](https://mlsanity.com/paper/2203.10339/) (2022)
- [Recursive-NeRF: An Efficient and Dynamically Growing NeRF](https://mlsanity.com/paper/2105.09103/) (2021)
- [DL4SciVis: A State-of-the-Art Survey on Deep Learning for Scientific Visualization](https://mlsanity.com/paper/2204.06504/) (2022)
- [BeyondPixels: A Comprehensive Review of the Evolution of Neural Radiance Fields](https://mlsanity.com/paper/2306.03000/) (2023)
- [Share With Thy Neighbors: Single-View Reconstruction by Cross-Instance Consistency](https://mlsanity.com/paper/2204.10310/) (2022)
- [CVTHead: One-shot Controllable Head Avatar with Vertex-feature Transformer](https://mlsanity.com/paper/2311.06443/) (2023)
- [3DFaceShop: Explicitly Controllable 3D-Aware Portrait Generation](https://mlsanity.com/paper/2209.05434/) (2022)
- [SAM-RL: Sensing-Aware Model-Based Reinforcement Learning via Differentiable Physics-Based Simulation and Rendering](https://mlsanity.com/paper/2210.15185/) (2022)
- [High-Res Facial Appearance Capture from Polarized Smartphone Images](https://mlsanity.com/paper/2212.01160/) (2022)
- [GausSurf: Geometry-Guided 3D Gaussian Splatting for Surface Reconstruction](https://mlsanity.com/paper/2411.19454/) (2024)
- [MoSAR: Monocular Semi-Supervised Model for Avatar Reconstruction using Differentiable Shading](https://mlsanity.com/paper/2312.13091/) (2023)
- [AirExo-2: Scaling up Generalizable Robotic Imitation Learning with Low-Cost Exoskeletons](https://mlsanity.com/paper/2503.03081/) (2025)
- [Re-ReND: Real-time Rendering of NeRFs across Devices](https://mlsanity.com/paper/2303.08717/) (2023)
- [PAPR: Proximity Attention Point Rendering](https://mlsanity.com/paper/2307.11086/) (2023)

## Abstract (arXiv)

Deep neural networks (DNNs) have shown remarkable performance improvements on vision-related tasks such as object detection or image segmentation. Despite their success, they generally lack the understanding of 3D objects which form the image, as it is not always possible to collect 3D information about the scene or to easily annotate it. Differentiable rendering is a novel field which allows the gradients of 3D objects to be calculated and propagated through images. It also reduces the requirement of 3D data collection and annotation, while enabling higher success rate in various applications. This paper reviews existing literature and discusses the current state of differentiable rendering, its applications and open research problems.
