# Perspective Texture Synthesis Based on Improved Energy Optimization

arXiv: https://arxiv.org/abs/2006.11851 · HTML: https://mlsanity.com/paper/2006.11851/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 21 Jun 2020.

## Built on by (most cited first, 2 of 2)

- [A Comprehensive Review of Deep Learning-based Single Image Super-resolution](https://mlsanity.com/paper/2102.09351/) (2021)
- [Remote Sensing Image Super-resolution and Object Detection: Benchmark and State of the Art](https://mlsanity.com/paper/2111.03260/) (2021)

## Abstract (arXiv)

Perspective texture synthesis has great significance in many fields like video editing, scene capturing etc., due to its ability to read and control global feature information. In this paper, we present a novel example-based, specifically energy optimization-based algorithm, to synthesize perspective textures. Energy optimization technique is a pixel-based approach, so it is time-consuming. We improve it from two aspects with the purpose of achieving faster synthesis and high quality. Firstly, we change this pixel-based technique by replacing the pixel computation with a little patch. Secondly, we present a novel technique to accelerate searching nearest neighborhoods in energy optimization. Using k- means clustering technique to build a search tree to accelerate the search. Hence, we make use of principal component analysis (PCA) technique to reduce dimensions of input vectors. The high quality results prove that our approach is feasible. Besides, our proposed algorithm needs shorter time relative to other similar methods.
