# On Reward-Free Reinforcement Learning with Linear Function Approximation

arXiv: https://arxiv.org/abs/2006.11274 · HTML: https://mlsanity.com/paper/2006.11274/

## Key facts

- Cited by 89 papers in the map (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- First posted on arXiv 19 Jun 2020.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Built on by (most cited first, 30 of 89)

- [What are the Statistical Limits of Offline RL with Linear Function Approximation?](https://mlsanity.com/paper/2010.11895/) (2020)
- [Pessimistic Bootstrapping for Uncertainty-Driven Offline Reinforcement Learning](https://mlsanity.com/paper/2202.11566/) (2022)
- [Don't Change the Algorithm, Change the Data: Exploratory Data for Offline Reinforcement Learning](https://mlsanity.com/paper/2201.13425/) (2022)
- [RORL: Robust Offline Reinforcement Learning via Conservative Smoothing](https://mlsanity.com/paper/2206.02829/) (2022)
- [The Role of Coverage in Online Reinforcement Learning](https://mlsanity.com/paper/2210.04157/) (2022)
- [Model-free Representation Learning and Exploration in Low-rank MDPs](https://mlsanity.com/paper/2102.07035/) (2021)
- [Human-in-the-loop: Provably Efficient Preference-based Reinforcement Learning with General Function Approximation](https://mlsanity.com/paper/2205.11140/) (2022)
- [BYOL-Explore: Exploration by Bootstrapped Prediction](https://mlsanity.com/paper/2206.08332/) (2022)
- [Near-optimal Offline Reinforcement Learning with Linear Representation: Leveraging Variance Information with Pessimism](https://mlsanity.com/paper/2203.05804/) (2022)
- [Policy Optimization in Adversarial MDPs: Improved Exploration via Dilated Bonuses](https://mlsanity.com/paper/2107.08346/) (2021)
- [Reward-Free RL is No Harder Than Reward-Aware RL in Linear Markov Decision Processes](https://mlsanity.com/paper/2201.11206/) (2022)
- [Improved Variance-Aware Confidence Sets for Linear Bandits and Linear Mixture MDP](https://mlsanity.com/paper/2101.12745/) (2021)
- [Improved Regret Analysis for Variance-Adaptive Linear Bandits and Horizon-Free Linear Mixture MDPs](https://mlsanity.com/paper/2111.03289/) (2021)
- [An Exponential Lower Bound for Linearly-Realizable MDPs with Constant Suboptimality Gap](https://mlsanity.com/paper/2103.12690/) (2021)
- [Provable Benefits of Representational Transfer in Reinforcement Learning](https://mlsanity.com/paper/2205.14571/) (2022)
- [Sample-Efficient Reinforcement Learning with loglog(T) Switching Cost](https://mlsanity.com/paper/2202.06385/) (2022)
- [A Simple Reward-free Approach to Constrained Reinforcement Learning](https://mlsanity.com/paper/2107.05216/) (2021)
- [Reward-Free Model-Based Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/2110.06394/) (2021)
- [Sample-Efficient Reinforcement Learning Is Feasible for Linearly Realizable MDPs with Limited Revisiting](https://mlsanity.com/paper/2105.08024/) (2021)
- [On the Statistical Efficiency of Reward-Free Exploration in Non-Linear RL](https://mlsanity.com/paper/2206.10770/) (2022)
- [Proximal Point Imitation Learning](https://mlsanity.com/paper/2209.10968/) (2022)
- [Provable Reward-Agnostic Preference-Based Reinforcement Learning](https://mlsanity.com/paper/2305.18505/) (2023)
- [Distributionally Robust Off-Dynamics Reinforcement Learning: Provable Efficiency with Linear Function Approximation](https://mlsanity.com/paper/2402.15399/) (2024)
- [Towards Deployment-Efficient Reinforcement Learning: Lower Bound and Optimality](https://mlsanity.com/paper/2202.06450/) (2022)
- [Accelerating Exploration with Unlabeled Prior Data](https://mlsanity.com/paper/2311.05067/) (2023)
- [When Is Generalizable Reinforcement Learning Tractable?](https://mlsanity.com/paper/2101.00300/) (2021)
- [On Reward-Free RL with Kernel and Neural Function Approximations: Single-Agent MDP and Markov Game](https://mlsanity.com/paper/2110.09771/) (2021)
- [Refined Regret for Adversarial MDPs with Linear Function Approximation](https://mlsanity.com/paper/2301.12942/) (2023)
- [Sample-Efficient Reinforcement Learning for Linearly-Parameterized MDPs with a Generative Model](https://mlsanity.com/paper/2105.14016/) (2021)
- [Design of Experiments for Stochastic Contextual Linear Bandits](https://mlsanity.com/paper/2107.09912/) (2021)

## Abstract (arXiv)

Reward-free reinforcement learning (RL) is a framework which is suitable for both the batch RL setting and the setting where there are many reward functions of interest. During the exploration phase, an agent collects samples without using a pre-specified reward function. After the exploration phase, a reward function is given, and the agent uses samples collected during the exploration phase to compute a near-optimal policy. Jin et al. [2020] showed that in the tabular setting, the agent only needs to collect polynomial number of samples (in terms of the number states, the number of actions, and the planning horizon) for reward-free RL. However, in practice, the number of states and actions can be large, and thus function approximation schemes are required for generalization. In this work, we give both positive and negative results for reward-free RL with linear function approximation. We give an algorithm for reward-free RL in the linear Markov decision process setting where both the transition and the reward admit linear representations. The sample complexity of our algorithm is polynomial in the feature dimension and the planning horizon, and is completely independent of the number of states and actions. We further give an exponential lower bound for reward-free RL in the setting where only the optimal Q-function admits a linear representation. Our results imply several interesting exponential separations on the sample complexity of reward-free RL.
