# Self-Imitation Learning via Generalized Lower Bound Q-learning

arXiv: https://arxiv.org/abs/2006.07442 · HTML: https://mlsanity.com/paper/2006.07442/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 33 of its 52 references that are in the map.
- First posted on arXiv 12 Jun 2020.

## Placed in

- Offline RL and imitation learning from data / [Imitation learning methods](https://mlsanity.com/offlinerl/imitation-learning-methods/)

## Builds on (most cited first, 30 of 33)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures](https://mlsanity.com/paper/1802.01561/) (2018)
- [Rainbow: Combining Improvements in Deep Reinforcement Learning](https://mlsanity.com/paper/1710.02298/) (2017)
- [Dueling Network Architectures for Deep Reinforcement Learning](https://mlsanity.com/paper/1511.06581/) (2015)
- [Data-Efficient Off-Policy Policy Evaluation for Reinforcement Learning](https://mlsanity.com/paper/1604.00923/) (2016)
- [Distributed Prioritized Experience Replay](https://mlsanity.com/paper/1803.00933/) (2018)
- [Safe and Efficient Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1606.02647/) (2016)
- [Distributed Distributional Deterministic Policy Gradients](https://mlsanity.com/paper/1804.08617/) (2018)
- [Bridging the Gap Between Value and Policy Based Reinforcement Learning](https://mlsanity.com/paper/1702.08892/) (2017)
- [Doubly Robust Policy Evaluation and Optimization](https://mlsanity.com/paper/1503.02834/) (2015)
- [Neural Episodic Control](https://mlsanity.com/paper/1703.01988/) (2017)
- [More Robust Doubly Robust Off-policy Evaluation](https://mlsanity.com/paper/1802.03493/) (2018)
- [Self-Imitation Learning](https://mlsanity.com/paper/1806.05635/) (2018)
- [Taming the Noise in Reinforcement Learning via Soft Updates](https://mlsanity.com/paper/1512.08562/) (2015)
- [Maxmin Q-learning: Controlling the Estimation Bias of Q-learning](https://mlsanity.com/paper/2002.06487/) (2020)
- [Averaged-DQN: Variance Reduction and Stabilization for Deep Reinforcement Learning](https://mlsanity.com/paper/1611.01929/) (2016)
- [Model-Free Episodic Control](https://mlsanity.com/paper/1606.04460/) (2016)
- [Q(λ) with Off-Policy Corrections](https://mlsanity.com/paper/1602.04951/) (2016)
- [Learning Self-Imitating Diverse Policies](https://mlsanity.com/paper/1805.10309/) (2018)
- [Learning to Play in a Day: Faster Deep Reinforcement Learning by Optimality Tightening](https://mlsanity.com/paper/1611.01606/) (2016)

## Built on by (most cited first, 13 of 13)

- [Exploration in Deep Reinforcement Learning: From Single-Agent to Multiagent Domain](https://mlsanity.com/paper/2109.06668/) (2021)
- [Offline Reinforcement Learning with Value-based Episodic Memory](https://mlsanity.com/paper/2110.09796/) (2021)
- [Learn the Ropes, Then Trust the Wins: Self-imitation with Progressive Exploration for Agentic Reinforcement Learning](https://mlsanity.com/paper/2509.22601/) (2025)
- [Episodic Self-Imitation Learning with Hindsight](https://mlsanity.com/paper/2011.13467/) (2020)
- [Visual Hindsight Self-Imitation Learning for Interactive Navigation](https://mlsanity.com/paper/2312.03446/) (2023)
- [Learning Action Translator for Meta Reinforcement Learning on Sparse-Reward Tasks](https://mlsanity.com/paper/2207.09071/) (2022)
- [Self-Imitation Learning from Demonstrations](https://mlsanity.com/paper/2203.10905/) (2022)
- [Boosting Soft Q-Learning by Bounding](https://mlsanity.com/paper/2406.18033/) (2024)
- [GCHR : Goal-Conditioned Hindsight Regularization for Sample-Efficient Reinforcement Learning](https://mlsanity.com/paper/2508.06108/) (2025)
- [Accelerating Self-Imitation Learning from Demonstrations via Policy Constraints and Q-Ensemble](https://mlsanity.com/paper/2212.03562/) (2022)
- [Efficient Sparse-Reward Goal-Conditioned Reinforcement Learning with a High Replay Ratio and Regularization](https://mlsanity.com/paper/2312.05787/) (2023)
- [Multi-Step First: A Lightweight Deep Reinforcement Learning Strategy for Robust Continuous Control with Partial Observability](https://mlsanity.com/paper/2209.04999/) (2022)
- [Match or Replay: Self Imitating Proximal Policy Optimization](https://mlsanity.com/paper/2603.27515/) (2026)

## Abstract (arXiv)

Self-imitation learning motivated by lower-bound Q-learning is a novel and effective approach for off-policy learning. In this work, we propose a n-step lower bound which generalizes the original return-based lower-bound Q-learning, and introduce a new family of self-imitation learning algorithms. To provide a formal motivation for the potential performance gains provided by self-imitation learning, we show that n-step lower bound Q-learning achieves a trade-off between fixed point bias and contraction rate, drawing close connections to the popular uncorrected n-step Q-learning. We finally show that n-step lower bound Q-learning is a more robust alternative to return-based self-imitation learning and uncorrected n-step, over a wide range of continuous control benchmark tasks.
