# Efficient Contextual Bandits with Continuous Actions

arXiv: https://arxiv.org/abs/2006.06040 · HTML: https://mlsanity.com/paper/2006.06040/

## Key facts

- Cited by 24 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 10 Jun 2020.

## Built on by (most cited first, 24 of 24)

- [Multi-Agent Reinforcement Learning for Active Voltage Control on Power Distribution Networks](https://mlsanity.com/paper/2110.14300/) (2021)
- [Contextual Bandits with Large Action Spaces: Made Practical](https://mlsanity.com/paper/2207.05836/) (2022)
- [Lipschitz Bandits with Batched Feedback](https://mlsanity.com/paper/2110.09722/) (2021)
- [Deep Hierarchy in Bandits](https://mlsanity.com/paper/2202.01454/) (2022)
- [Contextual Bandits with Smooth Regret: Efficient Learning in Continuous Action Spaces](https://mlsanity.com/paper/2207.05849/) (2022)
- [Oracle-Efficient Pessimism: Offline Policy Optimization in Contextual Bandits](https://mlsanity.com/paper/2306.07923/) (2023)
- [Top-k eXtreme Contextual Bandits with Arm Hierarchy](https://mlsanity.com/paper/2102.07800/) (2021)
- [Probabilities of Causation for Continuous and Vector Variables](https://mlsanity.com/paper/2405.20487/) (2024)
- [Proportional Response: Contextual Bandits for Simple and Cumulative Regret Minimization](https://mlsanity.com/paper/2307.02108/) (2023)
- [Information Capacity Regret Bounds for Bandits with Mediator Feedback](https://mlsanity.com/paper/2402.10282/) (2024)
- [Taming the Monster Every Context: Complexity Measure and Unified Framework for Offline-Oracle Efficient Contextual Bandits](https://mlsanity.com/paper/2602.09456/) (2026)
- [Optimal Regret Algorithm for Pseudo-1d Bandit Convex Optimization](https://mlsanity.com/paper/2102.07387/) (2021)
- [Optimal Exploration is no harder than Thompson Sampling](https://mlsanity.com/paper/2310.06069/) (2023)
- [DISCO: An End-to-End Bandit Framework for Personalised Discount Allocation](https://mlsanity.com/paper/2406.06433/) (2024)
- [Learning to Generate All Feasible Actions](https://mlsanity.com/paper/2301.11461/) (2023)
- [Infinite Action Contextual Bandits with Reusable Data Exhaust](https://mlsanity.com/paper/2302.08551/) (2023)
- [Batched Stochastic Bandit for Nondegenerate Functions](https://mlsanity.com/paper/2405.05733/) (2024)
- [Reducing Learning Difficulties: One-Step Two-Critic Deep Reinforcement Learning for Inverter-based Volt-Var Control](https://mlsanity.com/paper/2203.16289/) (2022)
- [Learning to Relax: Setting Solver Parameters Across a Sequence of Linear System Instances](https://mlsanity.com/paper/2310.02246/) (2023)
- [Learn to Bid as a Price-Maker Wind Power Producer](https://mlsanity.com/paper/2503.16107/) (2025)
- [A General Approach of Automated Environment Design for Learning the Optimal Power Flow](https://mlsanity.com/paper/2505.07832/) (2025)
- [Batched Bandits with Heavy-Tailed Rewards](https://mlsanity.com/paper/2510.03798/) (2025)
- [Online Adaptation of Visual Odometry Frontends with Image-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2603.21785/) (2026)
- [Safety by Design: Realized-Cost Constraints for Contextual Bandits with Continuous Actions](https://mlsanity.com/paper/2608.26755/) (2026)

## Abstract (arXiv)

We create a computationally tractable algorithm for contextual bandits with continuous actions having unknown structure. Our reduction-style algorithm composes with most supervised learning representations. We prove that it works in a general sense and verify the new functionality with large-scale experiments.
