# A Decentralized Policy Gradient Approach to Multi-task Reinforcement Learning

arXiv: https://arxiv.org/abs/2006.04338 · HTML: https://mlsanity.com/paper/2006.04338/

## Key facts

- Cited by 25 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 8 Jun 2020.

## Built on by (most cited first, 25 of 25)

- [Edge Artificial Intelligence for 6G: Vision, Enabling Technologies, and Applications](https://mlsanity.com/paper/2111.12444/) (2021)
- [Federated Reinforcement Learning with Environment Heterogeneity](https://mlsanity.com/paper/2204.02634/) (2022)
- [Achieving Zero Constraint Violation for Constrained Reinforcement Learning via Conservative Natural Policy Gradient Primal-Dual Algorithm](https://mlsanity.com/paper/2206.05850/) (2022)
- [Regularized Gradient Descent Ascent for Two-Player Zero-Sum Markov Games](https://mlsanity.com/paper/2205.13746/) (2022)
- [Finite-Time Complexity of Online Primal-Dual Natural Actor-Critic Algorithm for Constrained Markov Decision Processes](https://mlsanity.com/paper/2110.11383/) (2021)
- [Multi-Task Federated Reinforcement Learning with Adversaries](https://mlsanity.com/paper/2103.06473/) (2021)
- [The Sample-Communication Complexity Trade-off in Federated Q-Learning](https://mlsanity.com/paper/2408.16981/) (2024)
- [Momentum for the Win: Collaborative Federated Reinforcement Learning across Heterogeneous Environments](https://mlsanity.com/paper/2405.19499/) (2024)
- [Learning to Coordinate in Multi-Agent Systems: A Coordinated Actor-Critic Algorithm and Finite-Time Guarantees](https://mlsanity.com/paper/2110.05597/) (2021)
- [MDPGT: Momentum-based Decentralized Policy Gradient Tracking](https://mlsanity.com/paper/2112.02813/) (2021)
- [Grasper: A Generalist Pursuer for Pursuit-Evasion Problems](https://mlsanity.com/paper/2404.12626/) (2024)
- [Multi-Agent Reinforcement Learning: Methods, Applications, Visionary Prospects, and Challenges](https://mlsanity.com/paper/2305.10091/) (2023)
- [Towards Fast Rates for Federated and Multi-Task Reinforcement Learning](https://mlsanity.com/paper/2409.05291/) (2024)
- [Connected Superlevel Set in (Deep) Reinforcement Learning and its Application to Minimax Theorems](https://mlsanity.com/paper/2303.12981/) (2023)
- [Socialized Learning: A Survey of the Paradigm Shift for Edge Intelligence in Networked Systems](https://mlsanity.com/paper/2404.13348/) (2024)
- [A Law of Iterated Logarithm for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2110.15092/) (2021)
- [Centralized Reward Agent for Knowledge Sharing and Transfer in Multi-Task Reinforcement Learning](https://mlsanity.com/paper/2408.10858/) (2024)
- [Policy Search, Retrieval, and Composition via Task Similarity in Collaborative Agentic Systems](https://mlsanity.com/paper/2506.05577/) (2025)
- [Learning in Stackelberg Mean Field Games: A Non-Asymptotic Analysis](https://mlsanity.com/paper/2509.15392/) (2025)
- [A Communication-Efficient Decentralized Actor-Critic Algorithm](https://mlsanity.com/paper/2510.19199/) (2025)
- [FRL-FI: Transient Fault Analysis for Federated Reinforcement Learning-Based Navigation Systems](https://mlsanity.com/paper/2203.07276/) (2022)
- [Decentralized Collaborative Learning Framework with External Privacy Leakage Analysis](https://mlsanity.com/paper/2404.01270/) (2024)
- [Natural Policy Gradient and Actor Critic Methods for Constrained Multi-Task Reinforcement Learning](https://mlsanity.com/paper/2405.02456/) (2024)
- [Single-Loop Federated Actor-Critic across Heterogeneous Environments](https://mlsanity.com/paper/2412.14555/) (2024)
- [Single or Multiple Policies for Phase-Structured Reinforcement Learning?](https://mlsanity.com/paper/2610.03475/) (2026)

## Abstract (arXiv)

We develop a mathematical framework for solving multi-task reinforcement learning (MTRL) problems based on a type of policy gradient method. The goal in MTRL is to learn a common policy that operates effectively in different environments; these environments have similar (or overlapping) state spaces, but have different rewards and dynamics. We highlight two fundamental challenges in MTRL that are not present in its single task counterpart, and illustrate them with simple examples. We then develop a decentralized entropy-regularized policy gradient method for solving the MTRL problem, and study its finite-time convergence rate. We demonstrate the effectiveness of the proposed method using a series of numerical experiments. These experiments range from small-scale "GridWorld" problems that readily demonstrate the trade-offs involved in multi-task learning to large-scale problems, where common policies are learned to navigate an airborne drone in multiple (simulated) environments.
