# Incorporating Pragmatic Reasoning Communication into Emergent Language

arXiv: https://arxiv.org/abs/2006.04109 · HTML: https://mlsanity.com/paper/2006.04109/

## Key facts

- Cited by 15 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 7 Jun 2020.

## Built on by (most cited first, 15 of 15)

- [Semantics-Native Communication with Contextual Reasoning](https://mlsanity.com/paper/2108.05681/) (2021)
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- [Emergence of hierarchical reference systems in multi-agent communication](https://mlsanity.com/paper/2203.13176/) (2022)
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- [Natural Language-conditioned Reinforcement Learning with Inside-out Task Language Development and Translation](https://mlsanity.com/paper/2302.09368/) (2023)
- [Translate Policy to Language: Flow Matching Generated Rewards for LLM Explanations](https://mlsanity.com/paper/2502.12530/) (2025)
- [The Bandit Whisperer: Communication Learning for Restless Bandits](https://mlsanity.com/paper/2408.05686/) (2024)
- [CORE: Measuring Multi-Agent LLM Interaction Quality under Game-Theoretic Pressures](https://mlsanity.com/paper/2508.11915/) (2025)
- [Social Environment Design](https://mlsanity.com/paper/2402.14090/) (2024)
- [Make an Offer They Can't Refuse: Grounding Bayesian Persuasion in Real-World Dialogues without Pre-Commitment](https://mlsanity.com/paper/2510.13387/) (2025)
- [IBGP: Imperfect Byzantine Generals Problem for Zero-Shot Robustness in Communicative Multi-Agent Systems](https://mlsanity.com/paper/2410.16237/) (2024)
- [Credibility Governance: A Social Mechanism for Collective Self-Correction under Weak Truth Signals](https://mlsanity.com/paper/2603.02640/) (2026)

## Abstract (arXiv)

Emergentism and pragmatics are two research fields that study the dynamics of linguistic communication along substantially different timescales and intelligence levels. From the perspective of multi-agent reinforcement learning, they correspond to stochastic games with reinforcement training and stage games with opponent awareness. Given that their combination has been explored in linguistics, we propose computational models that combine short-term mutual reasoning-based pragmatics with long-term language emergentism. We explore this for agent communication referential games as well as in Starcraft II, assessing the relative merits of different kinds of mutual reasoning pragmatics models both empirically and theoretically. Our results shed light on their importance for making inroads towards getting more natural, accurate, robust, fine-grained, and succinct utterances.
