# Introducing Latent Timbre Synthesis

arXiv: https://arxiv.org/abs/2006.00408 · HTML: https://mlsanity.com/paper/2006.00408/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 31 May 2020.

## Built on by (most cited first, 2 of 2)

- [One Billion Audio Sounds from GPU-enabled Modular Synthesis](https://mlsanity.com/paper/2104.12922/) (2021)
- [Sound Design Strategies for Latent Audio Space Explorations Using Deep Learning Architectures](https://mlsanity.com/paper/2305.15571/) (2023)

## Abstract (arXiv)

We present the Latent Timbre Synthesis (LTS), a new audio synthesis method using Deep Learning. The synthesis method allows composers and sound designers to interpolate and extrapolate between the timbre of multiple sounds using the latent space of audio frames. We provide the details of two Variational Autoencoder architectures for LTS, and compare their advantages and drawbacks. The implementation includes a fully working application with graphical user interface, called textitinterpolatetwo, which enables practitioners to explore the timbre between two audio excerpts of their selection using interpolation and extrapolation in the latent space of audio frames. Our implementation is open-source, and we aim to improve the accessibility of this technology by providing a guide for users with any technical background.
