# WG-WaveNet: Real-Time High-Fidelity Speech Synthesis without GPU

arXiv: https://arxiv.org/abs/2005.07412 · HTML: https://mlsanity.com/paper/2005.07412/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 15 May 2020.

## Built on by (most cited first, 3 of 3)

- [A Survey on Neural Speech Synthesis](https://mlsanity.com/paper/2106.15561/) (2021)
- [The Ethical Implications of Generative Audio Models: A Systematic Literature Review](https://mlsanity.com/paper/2307.05527/) (2023)
- [Speech Synthesis By Unrolling Diffusion Process using Neural Network Layers](https://mlsanity.com/paper/2309.09652/) (2023)

## Abstract (arXiv)

In this paper, we propose WG-WaveNet, a fast, lightweight, and high-quality waveform generation model. WG-WaveNet is composed of a compact flow-based model and a post-filter. The two components are jointly trained by maximizing the likelihood of the training data and optimizing loss functions on the frequency domains. As we design a flow-based model that is heavily compressed, the proposed model requires much less computational resources compared to other waveform generation models during both training and inference time; even though the model is highly compressed, the post-filter maintains the quality of generated waveform. Our PyTorch implementation can be trained using less than 8 GB GPU memory and generates audio samples at a rate of more than 960 kHz on an NVIDIA 1080Ti GPU. Furthermore, even if synthesizing on a CPU, we show that the proposed method is capable of generating 44.1 kHz speech waveform 1.2 times faster than real-time. Experiments also show that the quality of generated audio is comparable to those of other methods. Audio samples are publicly available online.
