# 3DV: 3D Dynamic Voxel for Action Recognition in Depth Video

arXiv: https://arxiv.org/abs/2005.05501 · HTML: https://mlsanity.com/paper/2005.05501/

## Key facts

- Cited by 41 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 12 May 2020.

## Built on by (most cited first, 30 of 41)

- [PSTNet: Point Spatio-Temporal Convolution on Point Cloud Sequences](https://mlsanity.com/paper/2205.13713/) (2022)
- [Skeleton Cloud Colorization for Unsupervised 3D Action Representation Learning](https://mlsanity.com/paper/2108.01959/) (2021)
- [Point Primitive Transformer for Long-Term 4D Point Cloud Video Understanding](https://mlsanity.com/paper/2208.00281/) (2022)
- [No Pain, Big Gain: Classify Dynamic Point Cloud Sequences with Static Models by Fitting Feature-level Space-time Surfaces](https://mlsanity.com/paper/2203.11113/) (2022)
- [PointCMP: Contrastive Mask Prediction for Self-supervised Learning on Point Cloud Videos](https://mlsanity.com/paper/2305.04075/) (2023)
- [Masked Spatio-Temporal Structure Prediction for Self-supervised Learning on Point Cloud Videos](https://mlsanity.com/paper/2308.09245/) (2023)
- [Align then Adapt: Rethinking Parameter-Efficient Transfer Learning in 4D Perception](https://mlsanity.com/paper/2602.23069/) (2026)
- [Self-Supervised 3D Action Representation Learning with Skeleton Cloud Colorization](https://mlsanity.com/paper/2304.08799/) (2023)
- [Point Contrastive Prediction with Semantic Clustering for Self-Supervised Learning on Point Cloud Videos](https://mlsanity.com/paper/2308.09247/) (2023)
- [Frequency Guidance Matters: Skeletal Action Recognition by Frequency-Aware Mixed Transformer](https://mlsanity.com/paper/2407.12322/) (2024)
- [ADMarker: A Multi-Modal Federated Learning System for Monitoring Digital Biomarkers of Alzheimer's Disease](https://mlsanity.com/paper/2310.15301/) (2023)
- [X4D-SceneFormer: Enhanced Scene Understanding on 4D Point Cloud Videos through Cross-modal Knowledge Transfer](https://mlsanity.com/paper/2312.07378/) (2023)
- [VG4D: Vision-Language Model Goes 4D Video Recognition](https://mlsanity.com/paper/2404.11605/) (2024)
- [MAMBA4D: Efficient Long-Sequence Point Cloud Video Understanding with Disentangled Spatial-Temporal State Space Models](https://mlsanity.com/paper/2405.14338/) (2024)
- [3DInAction: Understanding Human Actions in 3D Point Clouds](https://mlsanity.com/paper/2303.06346/) (2023)
- [Real-time 3D human action recognition based on Hyperpoint sequence](https://mlsanity.com/paper/2111.08492/) (2021)
- [Learning Scene Dynamics from Point Cloud Sequences](https://mlsanity.com/paper/2111.08755/) (2021)
- [MAPLE: Masked Pseudo-Labeling autoEncoder for Semi-supervised Point Cloud Action Recognition](https://mlsanity.com/paper/2209.00407/) (2022)
- [A Methodological and Structural Review of Hand Gesture Recognition Across Diverse Data Modalities](https://mlsanity.com/paper/2408.05436/) (2024)
- [STMT: A Spatial-Temporal Mesh Transformer for MoCap-Based Action Recognition](https://mlsanity.com/paper/2303.18177/) (2023)
- [Dynamic 3D Point Cloud Sequences as 2D Videos](https://mlsanity.com/paper/2403.01129/) (2024)
- [Contrastive Predictive Autoencoders for Dynamic Point Cloud Self-Supervised Learning](https://mlsanity.com/paper/2305.12959/) (2023)
- [NSM4D: Neural Scene Model Based Online 4D Point Cloud Sequence Understanding](https://mlsanity.com/paper/2310.08326/) (2023)
- [Transformers in Action Recognition: A Review on Temporal Modeling](https://mlsanity.com/paper/2302.01921/) (2022)
- [KAN-HyperpointNet for Point Cloud Sequence-Based 3D Human Action Recognition](https://mlsanity.com/paper/2409.09444/) (2024)
- [Uni4D: A Unified Self-Supervised Learning Framework for Point Cloud Videos](https://mlsanity.com/paper/2504.04837/) (2025)
- [SpATr: MoCap 3D Human Action Recognition based on Spiral Auto-encoder and Transformer Network](https://mlsanity.com/paper/2306.17574/) (2023)
- [PRENet: A Plane-Fit Redundancy Encoding Point Cloud Sequence Network for Real-Time 3D Action Recognition](https://mlsanity.com/paper/2405.06929/) (2024)
- [SPiKE: 3D Human Pose from Point Cloud Sequences](https://mlsanity.com/paper/2409.01879/) (2024)
- [Content-Distortion High-Order Interaction for Blind Image Quality Assessment](https://mlsanity.com/paper/2504.05076/) (2025)

## Abstract (arXiv)

To facilitate depth-based 3D action recognition, 3D dynamic voxel (3DV) is proposed as a novel 3D motion representation. With 3D space voxelization, the key idea of 3DV is to encode 3D motion information within depth video into a regular voxel set (i.e., 3DV) compactly, via temporal rank pooling. Each available 3DV voxel intrinsically involves 3D spatial and motion feature jointly. 3DV is then abstracted as a point set and input into PointNet++ for 3D action recognition, in the end-to-end learning way. The intuition for transferring 3DV into the point set form is that, PointNet++ is lightweight and effective for deep feature learning towards point set. Since 3DV may lose appearance clue, a multi-stream 3D action recognition manner is also proposed to learn motion and appearance feature jointly. To extract richer temporal order information of actions, we also divide the depth video into temporal splits and encode this procedure in 3DV integrally. The extensive experiments on 4 well-established benchmark datasets demonstrate the superiority of our proposition. Impressively, we acquire the accuracy of 82.4% and 93.5% on NTU RGB+D 120 [13] with the cross-subject and crosssetup test setting respectively. 3DV's code is available at https://github.com/3huo/3DV-Action.
