# TSDM: Tracking by SiamRPN++ with a Depth-refiner and a Mask-generator

arXiv: https://arxiv.org/abs/2005.04063 · HTML: https://mlsanity.com/paper/2005.04063/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 8 May 2020.

## Built on by (most cited first, 10 of 10)

- [Prompting for Multi-Modal Tracking](https://mlsanity.com/paper/2207.14571/) (2022)
- [SDSTrack: Self-Distillation Symmetric Adapter Learning for Multi-Modal Visual Object Tracking](https://mlsanity.com/paper/2403.16002/) (2024)
- [RGBD1K: A Large-scale Dataset and Benchmark for RGB-D Object Tracking](https://mlsanity.com/paper/2208.09787/) (2022)
- [ARKitTrack: A New Diverse Dataset for Tracking Using Mobile RGB-D Data](https://mlsanity.com/paper/2303.13885/) (2023)
- [RGBD Object Tracking: An In-depth Review](https://mlsanity.com/paper/2203.14134/) (2022)
- [Learning Dual-Fused Modality-Aware Representations for RGBD Tracking](https://mlsanity.com/paper/2211.03055/) (2022)
- [From Two-Stream to One-Stream: Efficient RGB-T Tracking via Mutual Prompt Learning and Knowledge Distillation](https://mlsanity.com/paper/2403.16834/) (2024)
- [Omni Survey for Multimodality Analysis in Visual Object Tracking](https://mlsanity.com/paper/2508.13000/) (2025)
- [LightFC-X: Lightweight Convolutional Tracker for RGB-X Tracking](https://mlsanity.com/paper/2502.18143/) (2025)
- [RGB-D Video Object Segmentation via Enhanced Multi-store Feature Memory](https://mlsanity.com/paper/2504.16471/) (2025)

## Abstract (arXiv)

In a generic object tracking, depth (D) information provides informative cues for foreground-background separation and target bounding box regression. However, so far, few trackers have used depth information to play the important role aforementioned due to the lack of a suitable model. In this paper, a RGB-D tracker named TSDM is proposed, which is composed of a Mask-generator (M-g), SiamRPN++ and a Depth-refiner (D-r). The M-g generates the background masks, and updates them as the target 3D position changes. The D-r optimizes the target bounding box estimated by SiamRPN++, based on the spatial depth distribution difference between the target and the surrounding background. Extensive evaluation on the Princeton Tracking Benchmark and the Visual Object Tracking challenge shows that our tracker outperforms the state-of-the-art by a large margin while achieving 23 FPS. In addition, a light-weight variant can run at 31 FPS and thus it is practical for real world applications. Code and models of TSDM are available at https://github.com/lql-team/TSDM.
