# The EPIC-KITCHENS Dataset: Collection, Challenges and Baselines

arXiv: https://arxiv.org/abs/2005.00343 · HTML: https://mlsanity.com/paper/2005.00343/

## Key facts

- Cited by 225 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 29 Apr 2020.

## Built on by (most cited first, 30 of 225)

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- [Video Understanding with Large Language Models: A Survey](https://mlsanity.com/paper/2312.17432/) (2023)
- [MeMViT: Memory-Augmented Multiscale Vision Transformer for Efficient Long-Term Video Recognition](https://mlsanity.com/paper/2201.08383/) (2022)
- [LITA: Language Instructed Temporal-Localization Assistant](https://mlsanity.com/paper/2403.19046/) (2024)
- [Nymeria: A Massive Collection of Multimodal Egocentric Daily Motion in the Wild](https://mlsanity.com/paper/2406.09905/) (2024)
- [Learning Open-World Object Proposals without Learning to Classify](https://mlsanity.com/paper/2108.06753/) (2021)
- [EgoLife: Towards Egocentric Life Assistant](https://mlsanity.com/paper/2503.03803/) (2025)
- [Learning To Recognize Procedural Activities with Distant Supervision](https://mlsanity.com/paper/2201.10990/) (2022)
- [AntGPT: Can Large Language Models Help Long-term Action Anticipation from Videos?](https://mlsanity.com/paper/2307.16368/) (2023)
- [GPT-4V(ision) for Robotics: Multimodal Task Planning from Human Demonstration](https://mlsanity.com/paper/2311.12015/) (2023)
- [OtterHD: A High-Resolution Multi-modality Model](https://mlsanity.com/paper/2311.04219/) (2023)
- [IGOR: Image-GOal Representations are the Atomic Control Units for Foundation Models in Embodied AI](https://mlsanity.com/paper/2411.00785/) (2024)
- [Scalable Vision-Language-Action Model Pretraining for Robotic Manipulation with Real-Life Human Activity Videos](https://mlsanity.com/paper/2510.21571/) (2025)
- [Being-H0.5: Scaling Human-Centric Robot Learning for Cross-Embodiment Generalization](https://mlsanity.com/paper/2601.12993/) (2026)
- [villa-X: Enhancing Latent Action Modeling in Vision-Language-Action Models](https://mlsanity.com/paper/2507.23682/) (2025)
- [Embodied BERT: A Transformer Model for Embodied, Language-guided Visual Task Completion](https://mlsanity.com/paper/2108.04927/) (2021)
- [Human Hands as Probes for Interactive Object Understanding](https://mlsanity.com/paper/2112.09120/) (2021)
- [Seer: Language Instructed Video Prediction with Latent Diffusion Models](https://mlsanity.com/paper/2303.14897/) (2023)
- [CaptainCook4D: A Dataset for Understanding Errors in Procedural Activities](https://mlsanity.com/paper/2312.14556/) (2023)
- [Hybrid Relation Guided Set Matching for Few-shot Action Recognition](https://mlsanity.com/paper/2204.13423/) (2022)
- [InternVLA-A1: Unifying Understanding, Generation and Action for Robotic Manipulation](https://mlsanity.com/paper/2601.02456/) (2026)
- [SORNet: Spatial Object-Centric Representations for Sequential Manipulation](https://mlsanity.com/paper/2109.03891/) (2021)
- [Infinite Worlds with Versatile Interactions](https://mlsanity.com/paper/2607.07534/) (2026)
- [Learning Procedure-aware Video Representation from Instructional Videos and Their Narrations](https://mlsanity.com/paper/2303.17839/) (2023)
- [Anticipative Feature Fusion Transformer for Multi-Modal Action Anticipation](https://mlsanity.com/paper/2210.12649/) (2022)
- [EgoPlan-Bench2: A Benchmark for Multimodal Large Language Model Planning in Real-World Scenarios](https://mlsanity.com/paper/2412.04447/) (2024)

## Abstract (arXiv)

Since its introduction in 2018, EPIC-KITCHENS has attracted attention as the largest egocentric video benchmark, offering a unique viewpoint on people's interaction with objects, their attention, and even intention. In this paper, we detail how this large-scale dataset was captured by 32 participants in their native kitchen environments, and densely annotated with actions and object interactions. Our videos depict nonscripted daily activities, as recording is started every time a participant entered their kitchen. Recording took place in 4 countries by participants belonging to 10 different nationalities, resulting in highly diverse kitchen habits and cooking styles. Our dataset features 55 hours of video consisting of 11.5M frames, which we densely labelled for a total of 39.6K action segments and 454.2K object bounding boxes. Our annotation is unique in that we had the participants narrate their own videos after recording, thus reflecting true intention, and we crowd-sourced ground-truths based on these. We describe our object, action and. anticipation challenges, and evaluate several baselines over two test splits, seen and unseen kitchens. We introduce new baselines that highlight the multimodal nature of the dataset and the importance of explicit temporal modelling to discriminate fine-grained actions e.g. 'closing a tap' from 'opening' it up.
