# Augmented Behavioral Cloning from Observation

arXiv: https://arxiv.org/abs/2004.13529 · HTML: https://mlsanity.com/paper/2004.13529/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 28 Apr 2020.

## Built on by (most cited first, 5 of 5)

- [A Survey of Imitation Learning Methods, Environments and Metrics](https://mlsanity.com/paper/2404.19456/) (2024)
- [Towards Informed Design and Validation Assistance in Computer Games Using Imitation Learning](https://mlsanity.com/paper/2208.07811/) (2022)
- [Learning to Optimize Permutation Flow Shop Scheduling via Graph-based Imitation Learning](https://mlsanity.com/paper/2210.17178/) (2022)
- [Explorative Imitation Learning: A Path Signature Approach for Continuous Environments](https://mlsanity.com/paper/2407.04856/) (2024)
- [Self-Supervised Adversarial Imitation Learning](https://mlsanity.com/paper/2304.10914/) (2023)

## Abstract (arXiv)

Imitation from observation is a computational technique that teaches an agent on how to mimic the behavior of an expert by observing only the sequence of states from the expert demonstrations. Recent approaches learn the inverse dynamics of the environment and an imitation policy by interleaving epochs of both models while changing the demonstration data. However, such approaches often get stuck into sub-optimal solutions that are distant from the expert, limiting their imitation effectiveness. We address this problem with a novel approach that overcomes the problem of reaching bad local minima by exploring: (I) a self-attention mechanism that better captures global features of the states; and (ii) a sampling strategy that regulates the observations that are used for learning. We show empirically that our approach outperforms the state-of-the-art approaches in four different environments by a large margin.
