# Disentangled and Controllable Face Image Generation via 3D Imitative-Contrastive Learning

arXiv: https://arxiv.org/abs/2004.11660 · HTML: https://mlsanity.com/paper/2004.11660/

## Key facts

- Cited by 220 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 24 Apr 2020.

## Built on by (most cited first, 30 of 220)

- [Cross-Modal Contrastive Learning for Text-to-Image Generation](https://mlsanity.com/paper/2101.04702/) (2021)
- [Motion Representations for Articulated Animation](https://mlsanity.com/paper/2104.11280/) (2021)
- [HeadNeRF: A Real-time NeRF-based Parametric Head Model](https://mlsanity.com/paper/2112.05637/) (2021)
- [Drag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifold](https://mlsanity.com/paper/2305.10973/) (2023)
- [GRAM: Generative Radiance Manifolds for 3D-Aware Image Generation](https://mlsanity.com/paper/2112.08867/) (2021)
- [PIRenderer: Controllable Portrait Image Generation via Semantic Neural Rendering](https://mlsanity.com/paper/2109.08379/) (2021)
- [Depth-Aware Generative Adversarial Network for Talking Head Video Generation](https://mlsanity.com/paper/2203.06605/) (2022)
- [Follow-Your-Emoji: Fine-Controllable and Expressive Freestyle Portrait Animation](https://mlsanity.com/paper/2406.01900/) (2024)
- [Frequency-aware Discriminative Feature Learning Supervised by Single-Center Loss for Face Forgery Detection](https://mlsanity.com/paper/2103.09096/) (2021)
- [ForgeryNet: A Versatile Benchmark for Comprehensive Forgery Analysis](https://mlsanity.com/paper/2103.05630/) (2021)
- [RigNeRF: Fully Controllable Neural 3D Portraits](https://mlsanity.com/paper/2206.06481/) (2022)
- [Next3D: Generative Neural Texture Rasterization for 3D-Aware Head Avatars](https://mlsanity.com/paper/2211.11208/) (2022)
- [DCFace: Synthetic Face Generation with Dual Condition Diffusion Model](https://mlsanity.com/paper/2304.07060/) (2023)
- [SynFace: Face Recognition with Synthetic Data](https://mlsanity.com/paper/2108.07960/) (2021)
- [Progressive Disentangled Representation Learning for Fine-Grained Controllable Talking Head Synthesis](https://mlsanity.com/paper/2211.14506/) (2022)
- [DigiFace-1M: 1 Million Digital Face Images for Face Recognition](https://mlsanity.com/paper/2210.02579/) (2022)
- [GAN-Control: Explicitly Controllable GANs](https://mlsanity.com/paper/2101.02477/) (2021)
- [X-Portrait: Expressive Portrait Animation with Hierarchical Motion Attention](https://mlsanity.com/paper/2403.15931/) (2024)
- [IDiff-Face: Synthetic-based Face Recognition through Fizzy Identity-Conditioned Diffusion Models](https://mlsanity.com/paper/2308.04995/) (2023)
- [Knowledge Graph Contrastive Learning for Recommendation](https://mlsanity.com/paper/2205.00976/) (2022)
- [Signing at Scale: Learning to Co-Articulate Signs for Large-Scale Photo-Realistic Sign Language Production](https://mlsanity.com/paper/2203.15354/) (2022)
- [ClipFace: Text-guided Editing of Textured 3D Morphable Models](https://mlsanity.com/paper/2212.01406/) (2022)
- [SemanticStyleGAN: Learning Compositional Generative Priors for Controllable Image Synthesis and Editing](https://mlsanity.com/paper/2112.02236/) (2021)
- [Portrait4D: Learning One-Shot 4D Head Avatar Synthesis using Synthetic Data](https://mlsanity.com/paper/2311.18729/) (2023)
- [StyleAvatar: Real-time Photo-realistic Portrait Avatar from a Single Video](https://mlsanity.com/paper/2305.00942/) (2023)
- [AniFaceGAN: Animatable 3D-Aware Face Image Generation for Video Avatars](https://mlsanity.com/paper/2210.06465/) (2022)
- [Temperature Schedules for Self-Supervised Contrastive Methods on Long-Tail Data](https://mlsanity.com/paper/2303.13664/) (2023)
- [Follow-Your-Emoji-Faster: Towards Efficient, Fine-Controllable, and Expressive Freestyle Portrait Animation](https://mlsanity.com/paper/2509.16630/) (2025)
- [DiffusionAvatars: Deferred Diffusion for High-fidelity 3D Head Avatars](https://mlsanity.com/paper/2311.18635/) (2023)
- [Disentangled3D: Learning a 3D Generative Model with Disentangled Geometry and Appearance from Monocular Images](https://mlsanity.com/paper/2203.15926/) (2022)

## Abstract (arXiv)

We propose DiscoFaceGAN, an approach for face image generation of virtual people with disentangled, precisely-controllable latent representations for identity of non-existing people, expression, pose, and illumination. We embed 3D priors into adversarial learning and train the network to imitate the image formation of an analytic 3D face deformation and rendering process. To deal with the generation freedom induced by the domain gap between real and rendered faces, we further introduce contrastive learning to promote disentanglement by comparing pairs of generated images. Experiments show that through our imitative-contrastive learning, the factor variations are very well disentangled and the properties of a generated face can be precisely controlled. We also analyze the learned latent space and present several meaningful properties supporting factor disentanglement. Our method can also be used to embed real images into the disentangled latent space. We hope our method could provide new understandings of the relationship between physical properties and deep image synthesis.
