# Self-Supervised 3D Human Pose Estimation via Part Guided Novel Image Synthesis

arXiv: https://arxiv.org/abs/2004.04400 · HTML: https://mlsanity.com/paper/2004.04400/

## Key facts

- Cited by 44 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 9 Apr 2020.

## Built on by (most cited first, 30 of 44)

- [Recent Advances in Monocular 2D and 3D Human Pose Estimation: A Deep Learning Perspective](https://mlsanity.com/paper/2104.11536/) (2021)
- [ElePose: Unsupervised 3D Human Pose Estimation by Predicting Camera Elevation and Learning Normalizing Flows on 2D Poses](https://mlsanity.com/paper/2112.07088/) (2021)
- [AdaptPose: Cross-Dataset Adaptation for 3D Human Pose Estimation by Learnable Motion Generation](https://mlsanity.com/paper/2112.11593/) (2021)
- [KAMA: 3D Keypoint Aware Body Mesh Articulation](https://mlsanity.com/paper/2104.13502/) (2021)
- [Unsupervised Human Pose Estimation through Transforming Shape Templates](https://mlsanity.com/paper/2105.04154/) (2021)
- [Uncertainty-Aware Adaptation for Self-Supervised 3D Human Pose Estimation](https://mlsanity.com/paper/2203.15293/) (2022)
- [PoseTriplet: Co-evolving 3D Human Pose Estimation, Imitation, and Hallucination under Self-supervision](https://mlsanity.com/paper/2203.15625/) (2022)
- [Back to Optimization: Diffusion-based Zero-Shot 3D Human Pose Estimation](https://mlsanity.com/paper/2307.03833/) (2023)
- [SelfPose3d: Self-Supervised Multi-Person Multi-View 3d Pose Estimation](https://mlsanity.com/paper/2404.02041/) (2024)
- [Coarse-to-fine Animal Pose and Shape Estimation](https://mlsanity.com/paper/2111.08176/) (2021)
- [MEGA: Masked Generative Autoencoder for Human Mesh Recovery](https://mlsanity.com/paper/2405.18839/) (2024)
- [Weakly-supervised 3D Human Pose Estimation with Cross-view U-shaped Graph Convolutional Network](https://mlsanity.com/paper/2105.10882/) (2021)
- [MetaPose: Fast 3D Pose from Multiple Views without 3D Supervision](https://mlsanity.com/paper/2108.04869/) (2021)
- [Self-Supervised 3D Human Pose Estimation with Multiple-View Geometry](https://mlsanity.com/paper/2108.07777/) (2021)
- [On Triangulation as a Form of Self-Supervision for 3D Human Pose Estimation](https://mlsanity.com/paper/2203.15865/) (2022)
- [Self-supervised Human Mesh Recovery with Cross-Representation Alignment](https://mlsanity.com/paper/2209.04596/) (2022)
- [Progressive Multi-view Human Mesh Recovery with Self-Supervision](https://mlsanity.com/paper/2212.05223/) (2022)
- [Self-supervised 3D Human Pose Estimation from a Single Image](https://mlsanity.com/paper/2304.02349/) (2023)
- [Non-Local Latent Relation Distillation for Self-Adaptive 3D Human Pose Estimation](https://mlsanity.com/paper/2204.01971/) (2022)
- [HTNet: Human Topology Aware Network for 3D Human Pose Estimation](https://mlsanity.com/paper/2302.09790/) (2023)
- [LInKs "Lifting Independent Keypoints" -- Partial Pose Lifting for Occlusion Handling with Improved Accuracy in 2D-3D Human Pose Estimation](https://mlsanity.com/paper/2309.07243/) (2023)
- [Human Pose-based Estimation, Tracking and Action Recognition with Deep Learning: A Survey](https://mlsanity.com/paper/2310.13039/) (2023)
- [Aligning Silhouette Topology for Self-Adaptive 3D Human Pose Recovery](https://mlsanity.com/paper/2204.01276/) (2022)
- [Learning Temporal 3D Human Pose Estimation with Pseudo-Labels](https://mlsanity.com/paper/2110.07578/) (2021)
- [Lifting 2D Human Pose to 3D with Domain Adapted 3D Body Concept](https://mlsanity.com/paper/2111.11969/) (2021)
- [SVMAC: Unsupervised 3D Human Pose Estimation from a Single Image with Single-view-multi-angle Consistency](https://mlsanity.com/paper/2106.05616/) (2021)
- [Self-supervised Secondary Landmark Detection via 3D Representation Learning](https://mlsanity.com/paper/2110.00543/) (2021)
- [Estimation of 3D Human Pose Using Prior Knowledge](https://mlsanity.com/paper/2105.03807/) (2021)
- [TriPose: A Weakly-Supervised 3D Human Pose Estimation via Triangulation from Video](https://mlsanity.com/paper/2105.06599/) (2021)
- [Self-Supervised 3D Human Pose Estimation in Static Video Via Neural Rendering](https://mlsanity.com/paper/2210.04514/) (2022)

## Abstract (arXiv)

Camera captured human pose is an outcome of several sources of variation. Performance of supervised 3D pose estimation approaches comes at the cost of dispensing with variations, such as shape and appearance, that may be useful for solving other related tasks. As a result, the learned model not only inculcates task-bias but also dataset-bias because of its strong reliance on the annotated samples, which also holds true for weakly-supervised models. Acknowledging this, we propose a self-supervised learning framework to disentangle such variations from unlabeled video frames. We leverage the prior knowledge on human skeleton and poses in the form of a single part-based 2D puppet model, human pose articulation constraints, and a set of unpaired 3D poses. Our differentiable formalization, bridging the representation gap between the 3D pose and spatial part maps, not only facilitates discovery of interpretable pose disentanglement but also allows us to operate on videos with diverse camera movements. Qualitative results on unseen in-the-wild datasets establish our superior generalization across multiple tasks beyond the primary tasks of 3D pose estimation and part segmentation. Furthermore, we demonstrate state-of-the-art weakly-supervised 3D pose estimation performance on both Human3.6M and MPI-INF-3DHP datasets.
