# Event Based, Near Eye Gaze Tracking Beyond 10,000Hz

arXiv: https://arxiv.org/abs/2004.03577 · HTML: https://mlsanity.com/paper/2004.03577/

## Key facts

- Cited by 53 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 7 Apr 2020.

## Built on by (most cited first, 30 of 53)

- [GET: Group Event Transformer for Event-Based Vision](https://mlsanity.com/paper/2310.02642/) (2023)
- [Event Transformer. A sparse-aware solution for efficient event data processing](https://mlsanity.com/paper/2204.03355/) (2022)
- [3ET: Efficient Event-based Eye Tracking using a Change-Based ConvLSTM Network](https://mlsanity.com/paper/2308.11771/) (2023)
- [Retina : Low-Power Eye Tracking with Event Camera and Spiking Hardware](https://mlsanity.com/paper/2312.00425/) (2023)
- [Rethinking Efficient and Effective Point-based Networks for Event Camera Classification and Regression: EventMamba](https://mlsanity.com/paper/2405.06116/) (2024)
- [TinyTracker: Ultra-Fast and Ultra-Low-Power Edge Vision In-Sensor for Gaze Estimation](https://mlsanity.com/paper/2307.07813/) (2023)
- [Asynchronous Blob Tracker for Event Cameras](https://mlsanity.com/paper/2307.10593/) (2023)
- [Eye-tracked Virtual Reality: A Comprehensive Survey on Methods and Privacy Challenges](https://mlsanity.com/paper/2305.14080/) (2023)
- [Neuromorphic Face Analysis: a Survey](https://mlsanity.com/paper/2402.11631/) (2024)
- [Co-designing a Sub-millisecond Latency Event-based Eye Tracking System with Submanifold Sparse CNN](https://mlsanity.com/paper/2404.14279/) (2024)
- [FACET: Fast and Accurate Event-Based Eye Tracking Using Ellipse Modeling for Extended Reality](https://mlsanity.com/paper/2409.15584/) (2024)
- [Noise2Image: Noise-Enabled Static Scene Recovery for Event Cameras](https://mlsanity.com/paper/2404.01298/) (2024)
- [CodedEvents: Optimal Point-Spread-Function Engineering for 3D-Tracking with Event Cameras](https://mlsanity.com/paper/2406.09409/) (2024)
- [Privacy-Preserving Visual Localization with Event Cameras](https://mlsanity.com/paper/2212.03177/) (2022)
- [FAPNet: An Effective Frequency Adaptive Point-based Eye Tracker](https://mlsanity.com/paper/2406.03177/) (2024)
- [Self-supervised Learning of Event-guided Video Frame Interpolation for Rolling Shutter Frames](https://mlsanity.com/paper/2306.15507/) (2023)
- [Accurate Eye Tracking from Dense 3D Surface Reconstructions using Single-Shot Deflectometry](https://mlsanity.com/paper/2308.07298/) (2023)
- [Event-Based Eye Tracking. 2025 Event-based Vision Workshop](https://mlsanity.com/paper/2504.18249/) (2025)
- [Modeling State Shifting via Local-Global Distillation for Event-Frame Gaze Tracking](https://mlsanity.com/paper/2404.00548/) (2024)
- [PrivateGaze: Preserving User Privacy in Black-box Mobile Gaze Tracking Services](https://mlsanity.com/paper/2408.00950/) (2024)
- [EgoEvGesture: Gesture Recognition Based on Egocentric Event Camera](https://mlsanity.com/paper/2503.12419/) (2025)
- [EVIT: Event-based Visual-Inertial Tracking in Semi-Dense Maps Using Windowed Nonlinear Optimization](https://mlsanity.com/paper/2408.01370/) (2024)
- [Evaluating Image-Based Face and Eye Tracking with Event Cameras](https://mlsanity.com/paper/2408.10395/) (2024)
- [GG-SSMs: Graph-Generating State Space Models](https://mlsanity.com/paper/2412.12423/) (2024)
- [FlatTrack: Eye-tracking with ultra-thin lensless cameras](https://mlsanity.com/paper/2501.15450/) (2025)
- [GazeSCRNN: Event-based Near-eye Gaze Tracking using a Spiking Neural Network](https://mlsanity.com/paper/2503.16012/) (2025)
- [Hardware, Algorithms, and Applications of the Neuromorphic Vision Sensor: a Review](https://mlsanity.com/paper/2504.08588/) (2025)
- [Event2Audio: Event-Based Optical Vibration Sensing](https://mlsanity.com/paper/2507.03273/) (2025)
- [evTransFER: A Transfer Learning Framework for Event-based Facial Expression Recognition](https://mlsanity.com/paper/2508.03609/) (2025)
- [Optimization-Based Eye Tracking using Deflectometric Information](https://mlsanity.com/paper/2303.04997/) (2023)

## Abstract (arXiv)

The cameras in modern gaze-tracking systems suffer from fundamental bandwidth and power limitations, constraining data acquisition speed to 300 Hz realistically. This obstructs the use of mobile eye trackers to perform, e.g., low latency predictive rendering, or to study quick and subtle eye motions like microsaccades using head-mounted devices in the wild. Here, we propose a hybrid frame-event-based near-eye gaze tracking system offering update rates beyond 10,000 Hz with an accuracy that matches that of high-end desktop-mounted commercial trackers when evaluated in the same conditions. Our system builds on emerging event cameras that simultaneously acquire regularly sampled frames and adaptively sampled events. We develop an online 2D pupil fitting method that updates a parametric model every one or few events. Moreover, we propose a polynomial regressor for estimating the point of gaze from the parametric pupil model in real time. Using the first event-based gaze dataset, available at https://github.com/aangelopoulos/event_based_gaze_tracking , we demonstrate that our system achieves accuracies of 0.45 degrees--1.75 degrees for fields of view from 45 degrees to 98 degrees. With this technology, we hope to enable a new generation of ultra-low-latency gaze-contingent rendering and display techniques for virtual and augmented reality.
