# Robust 3D Self-portraits in Seconds

arXiv: https://arxiv.org/abs/2004.02460 · HTML: https://mlsanity.com/paper/2004.02460/

## Key facts

- Cited by 30 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 6 Apr 2020.

## Built on by (most cited first, 30 of 30)

- [Neural Fields in Visual Computing and Beyond](https://mlsanity.com/paper/2111.11426/) (2021)
- [ICON: Implicit Clothed humans Obtained from Normals](https://mlsanity.com/paper/2112.09127/) (2021)
- [Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensors](https://mlsanity.com/paper/2105.01859/) (2021)
- [SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapes](https://mlsanity.com/paper/2104.03953/) (2021)
- [ECON: Explicit Clothed humans Optimized via Normal integration](https://mlsanity.com/paper/2212.07422/) (2022)
- [ARAH: Animatable Volume Rendering of Articulated Human SDFs](https://mlsanity.com/paper/2210.10036/) (2022)
- [4DComplete: Non-Rigid Motion Estimation Beyond the Observable Surface](https://mlsanity.com/paper/2105.01905/) (2021)
- [Animatable Neural Radiance Fields from Monocular RGB Videos](https://mlsanity.com/paper/2106.13629/) (2021)
- [Recovering 3D Human Mesh from Monocular Images: A Survey](https://mlsanity.com/paper/2203.01923/) (2022)
- [SHERF: Generalizable Human NeRF from a Single Image](https://mlsanity.com/paper/2303.12791/) (2023)
- [MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Images](https://mlsanity.com/paper/2106.11944/) (2021)
- [Drivable Volumetric Avatars using Texel-Aligned Features](https://mlsanity.com/paper/2207.09774/) (2022)
- [A Survey of Non-Rigid 3D Registration](https://mlsanity.com/paper/2203.07858/) (2022)
- [NeuralHOFusion: Neural Volumetric Rendering under Human-object Interactions](https://mlsanity.com/paper/2202.12825/) (2022)
- [StereoPIFu: Depth Aware Clothed Human Digitization via Stereo Vision](https://mlsanity.com/paper/2104.05289/) (2021)
- [3D Human Texture Estimation from a Single Image with Transformers](https://mlsanity.com/paper/2109.02563/) (2021)
- [Human Performance Capture from Monocular Video in the Wild](https://mlsanity.com/paper/2111.14672/) (2021)
- [AvatarCap: Animatable Avatar Conditioned Monocular Human Volumetric Capture](https://mlsanity.com/paper/2207.02031/) (2022)
- [GM-NeRF: Learning Generalizable Model-based Neural Radiance Fields from Multi-view Images](https://mlsanity.com/paper/2303.13777/) (2023)
- [POSEFusion: Pose-guided Selective Fusion for Single-view Human Volumetric Capture](https://mlsanity.com/paper/2103.15331/) (2021)
- [Fast and Robust Non-Rigid Registration Using Accelerated Majorization-Minimization](https://mlsanity.com/paper/2206.03410/) (2022)
- [CanonicalFusion: Generating Drivable 3D Human Avatars from Multiple Images](https://mlsanity.com/paper/2407.04345/) (2024)
- [ANIM: Accurate Neural Implicit Model for Human Reconstruction from a single RGB-D image](https://mlsanity.com/paper/2403.10357/) (2024)
- [MoRF: Mobile Realistic Fullbody Avatars from a Monocular Video](https://mlsanity.com/paper/2303.10275/) (2023)
- [HumanGif: Single-View Human Diffusion with Generative Prior](https://mlsanity.com/paper/2502.12080/) (2025)
- [Efficient Neural Implicit Representation for 3D Human Reconstruction](https://mlsanity.com/paper/2410.17741/) (2024)
- [Geometry-aware Two-scale PIFu Representation for Human Reconstruction](https://mlsanity.com/paper/2112.02082/) (2021)
- [HISR: Hybrid Implicit Surface Representation for Photorealistic 3D Human Reconstruction](https://mlsanity.com/paper/2312.17192/) (2023)
- [SPARE: Symmetrized Point-to-Plane Distance for Robust Non-Rigid 3D Registration](https://mlsanity.com/paper/2405.20188/) (2024)
- [Ultron: Enabling Temporal Geometry Compression of 3D Mesh Sequences using Temporal Correspondence and Mesh Deformation](https://mlsanity.com/paper/2409.05151/) (2024)

## Abstract (arXiv)

In this paper, we propose an efficient method for robust 3D self-portraits using a single RGBD camera. Benefiting from the proposed PIFusion and lightweight bundle adjustment algorithm, our method can generate detailed 3D self-portraits in seconds and shows the ability to handle subjects wearing extremely loose clothes. To achieve highly efficient and robust reconstruction, we propose PIFusion, which combines learning-based 3D recovery with volumetric non-rigid fusion to generate accurate sparse partial scans of the subject. Moreover, a non-rigid volumetric deformation method is proposed to continuously refine the learned shape prior. Finally, a lightweight bundle adjustment algorithm is proposed to guarantee that all the partial scans can not only "loop" with each other but also remain consistent with the selected live key observations. The results and experiments show that the proposed method achieves more robust and efficient 3D self-portraits compared with state-of-the-art methods.
