# Compressed Volumetric Heatmaps for Multi-Person 3D Pose Estimation

arXiv: https://arxiv.org/abs/2004.00329 · HTML: https://mlsanity.com/paper/2004.00329/

## Key facts

- Cited by 36 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 1 Apr 2020.

## Built on by (most cited first, 30 of 36)

- [GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Cameras](https://mlsanity.com/paper/2112.01524/) (2021)
- [Neural Monocular 3D Human Motion Capture with Physical Awareness](https://mlsanity.com/paper/2105.01057/) (2021)
- [MOTSynth: How Can Synthetic Data Help Pedestrian Detection and Tracking?](https://mlsanity.com/paper/2108.09518/) (2021)
- [Recent Advances in Monocular 2D and 3D Human Pose Estimation: A Deep Learning Perspective](https://mlsanity.com/paper/2104.11536/) (2021)
- [Learning 3D Human Pose Estimation from Dozens of Datasets using a Geometry-Aware Autoencoder to Bridge Between Skeleton Formats](https://mlsanity.com/paper/2212.14474/) (2022)
- [Reconstructing 3D Human Pose by Watching Humans in the Mirror](https://mlsanity.com/paper/2104.00340/) (2021)
- [Body Meshes as Points](https://mlsanity.com/paper/2105.02467/) (2021)
- [Faster VoxelPose: Real-time 3D Human Pose Estimation by Orthographic Projection](https://mlsanity.com/paper/2207.10955/) (2022)
- [PACE: Human and Camera Motion Estimation from in-the-wild Videos](https://mlsanity.com/paper/2310.13768/) (2023)
- [Shape-aware Multi-Person Pose Estimation from Multi-View Images](https://mlsanity.com/paper/2110.02330/) (2021)
- [Vision-Based Human Pose Estimation via Deep Learning: A Survey](https://mlsanity.com/paper/2308.13872/) (2023)
- [Improving Robustness and Accuracy via Relative Information Encoding in 3D Human Pose Estimation](https://mlsanity.com/paper/2107.13994/) (2021)
- [Reconstructing Groups of People with Hypergraph Relational Reasoning](https://mlsanity.com/paper/2308.15844/) (2023)
- [Monocular 3D Multi-Person Pose Estimation by Integrating Top-Down and Bottom-Up Networks](https://mlsanity.com/paper/2104.01797/) (2021)
- [Learnable human mesh triangulation for 3D human pose and shape estimation](https://mlsanity.com/paper/2208.11251/) (2022)
- [COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimation](https://mlsanity.com/paper/2408.16426/) (2024)
- [Weakly-supervised 3D Human Pose Estimation with Cross-view U-shaped Graph Convolutional Network](https://mlsanity.com/paper/2105.10882/) (2021)
- [Dual networks based 3D Multi-Person Pose Estimation from Monocular Video](https://mlsanity.com/paper/2205.00748/) (2022)
- [Crowd3D: Towards Hundreds of People Reconstruction from a Single Image](https://mlsanity.com/paper/2301.09376/) (2023)
- [VirtualPose: Learning Generalizable 3D Human Pose Models from Virtual Data](https://mlsanity.com/paper/2207.09949/) (2022)
- [Distribution-Aware Single-Stage Models for Multi-Person 3D Pose Estimation](https://mlsanity.com/paper/2203.07697/) (2022)
- [Dynamic Graph Reasoning for Multi-person 3D Pose Estimation](https://mlsanity.com/paper/2207.11341/) (2022)
- [AvatarPose: Avatar-guided 3D Pose Estimation of Close Human Interaction from Sparse Multi-view Videos](https://mlsanity.com/paper/2408.02110/) (2024)
- [NIMBLE: A Non-rigid Hand Model with Bones and Muscles](https://mlsanity.com/paper/2202.04533/) (2022)
- [Semi-Perspective Decoupled Heatmaps for 3D Robot Pose Estimation from Depth Maps](https://mlsanity.com/paper/2207.02519/) (2022)
- [Snipper: A Spatiotemporal Transformer for Simultaneous Multi-Person 3D Pose Estimation Tracking and Forecasting on a Video Snippet](https://mlsanity.com/paper/2207.04320/) (2022)
- [IVT: An End-to-End Instance-guided Video Transformer for 3D Pose Estimation](https://mlsanity.com/paper/2208.03431/) (2022)
- [Human Pose-based Estimation, Tracking and Action Recognition with Deep Learning: A Survey](https://mlsanity.com/paper/2310.13039/) (2023)
- [Multi-Person 3D Pose Estimation from Multi-View Uncalibrated Depth Cameras](https://mlsanity.com/paper/2401.15616/) (2024)
- [Representation learning of vertex heatmaps for 3D human mesh reconstruction from multi-view images](https://mlsanity.com/paper/2306.16615/) (2023)

## Abstract (arXiv)

In this paper we present a novel approach for bottom-up multi-person 3D human pose estimation from monocular RGB images. We propose to use high resolution volumetric heatmaps to model joint locations, devising a simple and effective compression method to drastically reduce the size of this representation. At the core of the proposed method lies our Volumetric Heatmap Autoencoder, a fully-convolutional network tasked with the compression of ground-truth heatmaps into a dense intermediate representation. A second model, the Code Predictor, is then trained to predict these codes, which can be decompressed at test time to re-obtain the original representation. Our experimental evaluation shows that our method performs favorably when compared to state of the art on both multi-person and single-person 3D human pose estimation datasets and, thanks to our novel compression strategy, can process full-HD images at the constant runtime of 8 fps regardless of the number of subjects in the scene. Code and models available at https://github.com/fabbrimatteo/LoCO .
