# 3D Sketch-aware Semantic Scene Completion via Semi-supervised Structure Prior

arXiv: https://arxiv.org/abs/2003.14052 · HTML: https://mlsanity.com/paper/2003.14052/

## Key facts

- Cited by 126 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 31 Mar 2020.

## Built on by (most cited first, 30 of 126)

- [Tri-Perspective View for Vision-Based 3D Semantic Occupancy Prediction](https://mlsanity.com/paper/2302.07817/) (2023)
- [MonoScene: Monocular 3D Semantic Scene Completion](https://mlsanity.com/paper/2112.00726/) (2021)
- [Occ3D: A Large-Scale 3D Occupancy Prediction Benchmark for Autonomous Driving](https://mlsanity.com/paper/2304.14365/) (2023)
- [SurroundOcc: Multi-Camera 3D Occupancy Prediction for Autonomous Driving](https://mlsanity.com/paper/2303.09551/) (2023)
- [VoxFormer: Sparse Voxel Transformer for Camera-based 3D Semantic Scene Completion](https://mlsanity.com/paper/2302.12251/) (2023)
- [OccFormer: Dual-path Transformer for Vision-based 3D Semantic Occupancy Prediction](https://mlsanity.com/paper/2304.05316/) (2023)
- [OccWorld: Learning a 3D Occupancy World Model for Autonomous Driving](https://mlsanity.com/paper/2311.16038/) (2023)
- [OpenOccupancy: A Large Scale Benchmark for Surrounding Semantic Occupancy Perception](https://mlsanity.com/paper/2303.03991/) (2023)
- [GaussianFormer: Scene as Gaussians for Vision-Based 3D Semantic Occupancy Prediction](https://mlsanity.com/paper/2405.17429/) (2024)
- [SelfOcc: Self-Supervised Vision-Based 3D Occupancy Prediction](https://mlsanity.com/paper/2311.12754/) (2023)
- [UniScene: Unified Occupancy-centric Driving Scene Generation](https://mlsanity.com/paper/2412.05435/) (2024)
- [COTR: Compact Occupancy TRansformer for Vision-based 3D Occupancy Prediction](https://mlsanity.com/paper/2312.01919/) (2023)
- [SparseOcc: Rethinking Sparse Latent Representation for Vision-Based Semantic Occupancy Prediction](https://mlsanity.com/paper/2404.09502/) (2024)
- [Compressible-composable NeRF via Rank-residual Decomposition](https://mlsanity.com/paper/2205.14870/) (2022)
- [NDC-Scene: Boost Monocular 3D Semantic Scene Completion in Normalized Device Coordinates Space](https://mlsanity.com/paper/2309.14616/) (2023)
- [GaussianFormer-2: Probabilistic Gaussian Superposition for Efficient 3D Occupancy Prediction](https://mlsanity.com/paper/2412.04384/) (2024)
- [3D Semantic Scene Completion: a Survey](https://mlsanity.com/paper/2103.07466/) (2021)
- [Panoptic 3D Scene Reconstruction From a Single RGB Image](https://mlsanity.com/paper/2111.02444/) (2021)
- [AdaPoinTr: Diverse Point Cloud Completion with Adaptive Geometry-Aware Transformers](https://mlsanity.com/paper/2301.04545/) (2023)
- [Semantic Scene Completion via Integrating Instances and Scene in-the-Loop](https://mlsanity.com/paper/2104.03640/) (2021)
- [PointOcc: Cylindrical Tri-Perspective View for Point-based 3D Semantic Occupancy Prediction](https://mlsanity.com/paper/2308.16896/) (2023)
- [Cam4DOcc: Benchmark for Camera-Only 4D Occupancy Forecasting in Autonomous Driving Applications](https://mlsanity.com/paper/2311.17663/) (2023)
- [SceneRF: Self-Supervised Monocular 3D Scene Reconstruction with Radiance Fields](https://mlsanity.com/paper/2212.02501/) (2022)
- [OctreeOcc: Efficient and Multi-Granularity Occupancy Prediction Using Octree Queries](https://mlsanity.com/paper/2312.03774/) (2023)
- [Co-Occ: Coupling Explicit Feature Fusion with Volume Rendering Regularization for Multi-Modal 3D Semantic Occupancy Prediction](https://mlsanity.com/paper/2404.04561/) (2024)
- [MonoOcc: Digging into Monocular Semantic Occupancy Prediction](https://mlsanity.com/paper/2403.08766/) (2024)
- [Not All Voxels Are Equal: Hardness-Aware Semantic Scene Completion with Self-Distillation](https://mlsanity.com/paper/2404.11958/) (2024)
- [PaSCo: Urban 3D Panoptic Scene Completion with Uncertainty Awareness](https://mlsanity.com/paper/2312.02158/) (2023)
- [OccNeRF: Advancing 3D Occupancy Prediction in LiDAR-Free Environments](https://mlsanity.com/paper/2312.09243/) (2023)
- [Camera-based 3D Semantic Scene Completion with Sparse Guidance Network](https://mlsanity.com/paper/2312.05752/) (2023)

## Abstract (arXiv)

The goal of the Semantic Scene Completion (SSC) task is to simultaneously predict a completed 3D voxel representation of volumetric occupancy and semantic labels of objects in the scene from a single-view observation. Since the computational cost generally increases explosively along with the growth of voxel resolution, most current state-of-the-arts have to tailor their framework into a low-resolution representation with the sacrifice of detail prediction. Thus, voxel resolution becomes one of the crucial difficulties that lead to the performance bottleneck. In this paper, we propose to devise a new geometry-based strategy to embed depth information with low-resolution voxel representation, which could still be able to encode sufficient geometric information, e.g., room layout, object's sizes and shapes, to infer the invisible areas of the scene with well structure-preserving details. To this end, we first propose a novel 3D sketch-aware feature embedding to explicitly encode geometric information effectively and efficiently. With the 3D sketch in hand, we further devise a simple yet effective semantic scene completion framework that incorporates a light-weight 3D Sketch Hallucination module to guide the inference of occupancy and the semantic labels via a semi-supervised structure prior learning strategy. We demonstrate that our proposed geometric embedding works better than the depth feature learning from habitual SSC frameworks. Our final model surpasses state-of-the-arts consistently on three public benchmarks, which only requires 3D volumes of 60 x 36 x 60 resolution for both input and output. The code and the supplementary material will be available at https://charlesCXK.github.io.
