# FaceScape: a Large-scale High Quality 3D Face Dataset and Detailed Riggable 3D Face Prediction

arXiv: https://arxiv.org/abs/2003.13989 · HTML: https://mlsanity.com/paper/2003.13989/

## Key facts

- Cited by 196 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 31 Mar 2020.

## Built on by (most cited first, 30 of 196)

- [EMOCA: Emotion Driven Monocular Face Capture and Animation](https://mlsanity.com/paper/2204.11312/) (2022)
- [I M Avatar: Implicit Morphable Head Avatars from Videos](https://mlsanity.com/paper/2112.07471/) (2021)
- [HeadNeRF: A Real-time NeRF-based Parametric Head Model](https://mlsanity.com/paper/2112.05637/) (2021)
- [Towards Metrical Reconstruction of Human Faces](https://mlsanity.com/paper/2204.06607/) (2022)
- [Collaborative Regression of Expressive Bodies using Moderation](https://mlsanity.com/paper/2105.05301/) (2021)
- [Reconstructing Personalized Semantic Facial NeRF Models From Monocular Video](https://mlsanity.com/paper/2210.06108/) (2022)
- [FlashAvatar: High-fidelity Head Avatar with Efficient Gaussian Embedding](https://mlsanity.com/paper/2312.02214/) (2023)
- [FaceVerse: a Fine-grained and Detail-controllable 3D Face Morphable Model from a Hybrid Dataset](https://mlsanity.com/paper/2203.14057/) (2022)
- [Emotional Speech-Driven Animation with Content-Emotion Disentanglement](https://mlsanity.com/paper/2306.08990/) (2023)
- [MoFaNeRF: Morphable Facial Neural Radiance Field](https://mlsanity.com/paper/2112.02308/) (2021)
- [SMIRK: 3D Facial Expressions through Analysis-by-Neural-Synthesis](https://mlsanity.com/paper/2404.04104/) (2024)
- [Learning Neural Parametric Head Models](https://mlsanity.com/paper/2212.02761/) (2022)
- [ImFace: A Nonlinear 3D Morphable Face Model with Implicit Neural Representations](https://mlsanity.com/paper/2203.14510/) (2022)
- [Inserting Anybody in Diffusion Models via Celeb Basis](https://mlsanity.com/paper/2306.00926/) (2023)
- [Geometry-Consistent Neural Shape Representation with Implicit Displacement Fields](https://mlsanity.com/paper/2106.05187/) (2021)
- [Avat3r: Large Animatable Gaussian Reconstruction Model for High-fidelity 3D Head Avatars](https://mlsanity.com/paper/2502.20220/) (2025)
- [CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Models](https://mlsanity.com/paper/2412.12093/) (2024)
- [Visual Speech-Aware Perceptual 3D Facial Expression Reconstruction from Videos](https://mlsanity.com/paper/2207.11094/) (2022)
- [AvatarMe++: Facial Shape and BRDF Inference with Photorealistic Rendering-Aware GANs](https://mlsanity.com/paper/2112.05957/) (2021)
- [Neural Video Portrait Relighting in Real-time via Consistency Modeling](https://mlsanity.com/paper/2104.00484/) (2021)
- [RenderMe-360: A Large Digital Asset Library and Benchmarks Towards High-fidelity Head Avatars](https://mlsanity.com/paper/2305.13353/) (2023)
- [Learning Personalized High Quality Volumetric Head Avatars from Monocular RGB Videos](https://mlsanity.com/paper/2304.01436/) (2023)
- [A Hierarchical Representation Network for Accurate and Detailed Face Reconstruction from In-The-Wild Images](https://mlsanity.com/paper/2302.14434/) (2023)
- [DiffusionAvatars: Deferred Diffusion for High-fidelity 3D Head Avatars](https://mlsanity.com/paper/2311.18635/) (2023)
- [FFHQ-UV: Normalized Facial UV-Texture Dataset for 3D Face Reconstruction](https://mlsanity.com/paper/2211.13874/) (2022)
- [NeLF: Neural Light-transport Field for Portrait View Synthesis and Relighting](https://mlsanity.com/paper/2107.12351/) (2021)
- [FDNeRF: Few-shot Dynamic Neural Radiance Fields for Face Reconstruction and Expression Editing](https://mlsanity.com/paper/2208.05751/) (2022)
- [FitMe: Deep Photorealistic 3D Morphable Model Avatars](https://mlsanity.com/paper/2305.09641/) (2023)
- [AvatarBooth: High-Quality and Customizable 3D Human Avatar Generation](https://mlsanity.com/paper/2306.09864/) (2023)
- [Preface: A Data-driven Volumetric Prior for Few-shot Ultra High-resolution Face Synthesis](https://mlsanity.com/paper/2309.16859/) (2023)

## Abstract (arXiv)

In this paper, we present a large-scale detailed 3D face dataset, FaceScape, and propose a novel algorithm that is able to predict elaborate riggable 3D face models from a single image input. FaceScape dataset provides 18,760 textured 3D faces, captured from 938 subjects and each with 20 specific expressions. The 3D models contain the pore-level facial geometry that is also processed to be topologically uniformed. These fine 3D facial models can be represented as a 3D morphable model for rough shapes and displacement maps for detailed geometry. Taking advantage of the large-scale and high-accuracy dataset, a novel algorithm is further proposed to learn the expression-specific dynamic details using a deep neural network. The learned relationship serves as the foundation of our 3D face prediction system from a single image input. Different than the previous methods, our predicted 3D models are riggable with highly detailed geometry under different expressions. The unprecedented dataset and code will be released to public for research purpose.
