# TapLab: A Fast Framework for Semantic Video Segmentation Tapping into Compressed-Domain Knowledge

arXiv: https://arxiv.org/abs/2003.13260 · HTML: https://mlsanity.com/paper/2003.13260/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 30 Mar 2020.

## Built on by (most cited first, 6 of 6)

- [End-to-End Video Object Detection with Spatial-Temporal Transformers](https://mlsanity.com/paper/2105.10920/) (2021)
- [End-to-End Compressed Video Representation Learning for Generic Event Boundary Detection](https://mlsanity.com/paper/2203.15336/) (2022)
- [Efficient Semantic Segmentation by Altering Resolutions for Compressed Videos](https://mlsanity.com/paper/2303.07224/) (2023)
- [CPR++: Object Localization via Single Coarse Point Supervision](https://mlsanity.com/paper/2401.17203/) (2024)
- [Vehicle Detection and Classification without Residual Calculation: Accelerating HEVC Image Decoding with Random Perturbation Injection](https://mlsanity.com/paper/2305.08265/) (2023)
- [Efficient Bayer-Domain Video Computer Vision with Fast Motion Estimation and Learned Perception Residual](https://mlsanity.com/paper/2508.05990/) (2025)

## Abstract (arXiv)

Real-time semantic video segmentation is a challenging task due to the strict requirements of inference speed. Recent approaches mainly devote great efforts to reducing the model size for high efficiency. In this paper, we rethink this problem from a different viewpoint: using knowledge contained in compressed videos. We propose a simple and effective framework, dubbed TapLab, to tap into resources from the compressed domain. Specifically, we design a fast feature warping module using motion vectors for acceleration. To reduce the noise introduced by motion vectors, we design a residual-guided correction module and a residual-guided frame selection module using residuals. TapLab significantly reduces redundant computations of the state-of-the-art fast semantic image segmentation models, running 3 to 10 times faster with controllable accuracy degradation. The experimental results show that TapLab achieves 70.6% mIoU on the Cityscapes dataset at 99.8 FPS with a single GPU card for the 1024x2048 videos. A high-speed version even reaches the speed of 160+ FPS. Codes will be available soon at https://github.com/Sixkplus/TapLab.
