# GPS-Net: Graph Property Sensing Network for Scene Graph Generation

arXiv: https://arxiv.org/abs/2003.12962 · HTML: https://mlsanity.com/paper/2003.12962/

## Key facts

- Cited by 166 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 29 Mar 2020.

## Built on by (most cited first, 30 of 166)

- [Multimodal Learning with Transformers: A Survey](https://mlsanity.com/paper/2206.06488/) (2022)
- [Video-of-Thought: Step-by-Step Video Reasoning from Perception to Cognition](https://mlsanity.com/paper/2501.03230/) (2024)
- [Bipartite Graph Network with Adaptive Message Passing for Unbiased Scene Graph Generation](https://mlsanity.com/paper/2104.00308/) (2021)
- [A Comprehensive Survey of Scene Graphs: Generation and Application](https://mlsanity.com/paper/2104.01111/) (2021)
- [Panoptic Scene Graph Generation](https://mlsanity.com/paper/2207.11247/) (2022)
- [Energy-Based Learning for Scene Graph Generation](https://mlsanity.com/paper/2103.02221/) (2021)
- [SGTR: End-to-end Scene Graph Generation with Transformer](https://mlsanity.com/paper/2112.12970/) (2021)
- [Spatial-Temporal Transformer for Dynamic Scene Graph Generation](https://mlsanity.com/paper/2107.12309/) (2021)
- [RelTR: Relation Transformer for Scene Graph Generation](https://mlsanity.com/paper/2201.11460/) (2022)
- [The All-Seeing Project V2: Towards General Relation Comprehension of the Open World](https://mlsanity.com/paper/2402.19474/) (2024)
- [Scene Graph Generation: A Comprehensive Survey](https://mlsanity.com/paper/2201.00443/) (2022)
- [Recovering the Unbiased Scene Graphs from the Biased Ones](https://mlsanity.com/paper/2107.02112/) (2021)
- [Stacked Hybrid-Attention and Group Collaborative Learning for Unbiased Scene Graph Generation](https://mlsanity.com/paper/2203.09811/) (2022)
- [Relationformer: A Unified Framework for Image-to-Graph Generation](https://mlsanity.com/paper/2203.10202/) (2022)
- [The Devil is in the Labels: Noisy Label Correction for Robust Scene Graph Generation](https://mlsanity.com/paper/2206.03014/) (2022)
- [Glance and Gaze: Inferring Action-aware Points for One-Stage Human-Object Interaction Detection](https://mlsanity.com/paper/2104.05269/) (2021)
- [Fully Convolutional Scene Graph Generation](https://mlsanity.com/paper/2103.16083/) (2021)
- [Fine-Grained Scene Graph Generation with Data Transfer](https://mlsanity.com/paper/2203.11654/) (2022)
- [Towards Open-vocabulary Scene Graph Generation with Prompt-based Finetuning](https://mlsanity.com/paper/2208.08165/) (2022)
- [From General to Specific: Informative Scene Graph Generation via Balance Adjustment](https://mlsanity.com/paper/2108.13129/) (2021)
- [EGTR: Extracting Graph from Transformer for Scene Graph Generation](https://mlsanity.com/paper/2404.02072/) (2024)
- [RLIPv2: Fast Scaling of Relational Language-Image Pre-training](https://mlsanity.com/paper/2308.09351/) (2023)
- [Structured Sparse R-CNN for Direct Scene Graph Generation](https://mlsanity.com/paper/2106.10815/) (2021)
- [Modeling Image Composition for Complex Scene Generation](https://mlsanity.com/paper/2206.00923/) (2022)
- [Panoptic Scene Graph Generation with Semantics-Prototype Learning](https://mlsanity.com/paper/2307.15567/) (2023)
- [Human-Object Interaction Detection via Disentangled Transformer](https://mlsanity.com/paper/2204.09290/) (2022)
- [Unbiased Scene Graph Generation in Videos](https://mlsanity.com/paper/2304.00733/) (2023)
- [SwapMix: Diagnosing and Regularizing the Over-Reliance on Visual Context in Visual Question Answering](https://mlsanity.com/paper/2204.02285/) (2022)
- [Prototype-based Embedding Network for Scene Graph Generation](https://mlsanity.com/paper/2303.07096/) (2023)
- [Probabilistic Modeling of Semantic Ambiguity for Scene Graph Generation](https://mlsanity.com/paper/2103.05271/) (2021)

## Abstract (arXiv)

Scene graph generation (SGG) aims to detect objects in an image along with their pairwise relationships. There are three key properties of scene graph that have been underexplored in recent works: namely, the edge direction information, the difference in priority between nodes, and the long-tailed distribution of relationships. Accordingly, in this paper, we propose a Graph Property Sensing Network (GPS-Net) that fully explores these three properties for SGG. First, we propose a novel message passing module that augments the node feature with node-specific contextual information and encodes the edge direction information via a tri-linear model. Second, we introduce a node priority sensitive loss to reflect the difference in priority between nodes during training. This is achieved by designing a mapping function that adjusts the focusing parameter in the focal loss. Third, since the frequency of relationships is affected by the long-tailed distribution problem, we mitigate this issue by first softening the distribution and then enabling it to be adjusted for each subject-object pair according to their visual appearance. Systematic experiments demonstrate the effectiveness of the proposed techniques. Moreover, GPS-Net achieves state-of-the-art performance on three popular databases: VG, OI, and VRD by significant gains under various settings and metrics. The code and models are available at urlhttps://github.com/taksau/GPS-Net.
