# Coping With Simulators That Don't Always Return

arXiv: https://arxiv.org/abs/2003.12908 · HTML: https://mlsanity.com/paper/2003.12908/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 28 Mar 2020.

## Built on by (most cited first, 2 of 2)

- [Imagining The Road Ahead: Multi-Agent Trajectory Prediction via Differentiable Simulation](https://mlsanity.com/paper/2104.11212/) (2021)
- [Don't be so negative! Score-based Generative Modeling with Oracle-assisted Guidance](https://mlsanity.com/paper/2307.16463/) (2023)

## Abstract (arXiv)

Deterministic models are approximations of reality that are easy to interpret and often easier to build than stochastic alternatives. Unfortunately, as nature is capricious, observational data can never be fully explained by deterministic models in practice. Observation and process noise need to be added to adapt deterministic models to behave stochastically, such that they are capable of explaining and extrapolating from noisy data. We investigate and address computational inefficiencies that arise from adding process noise to deterministic simulators that fail to return for certain inputs; a property we describe as "brittle." We show how to train a conditional normalizing flow to propose perturbations such that the simulator succeeds with high probability, increasing computational efficiency.
