# An empirical investigation of the challenges of real-world reinforcement learning

arXiv: https://arxiv.org/abs/2003.11881 · HTML: https://mlsanity.com/paper/2003.11881/

## Key facts

- Cited by 77 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 24 Mar 2020.

## Built on by (most cited first, 30 of 77)

- [Habitat 2.0: Training Home Assistants to Rearrange their Habitat](https://mlsanity.com/paper/2106.14405/) (2021)
- [Safe Learning in Robotics: From Learning-Based Control to Safe Reinforcement Learning](https://mlsanity.com/paper/2108.06266/) (2021)
- [A Survey on Offline Reinforcement Learning: Taxonomy, Review, and Open Problems](https://mlsanity.com/paper/2203.01387/) (2022)
- [A Survey of Zero-shot Generalisation in Deep Reinforcement Learning](https://mlsanity.com/paper/2111.09794/) (2021)
- [Pretraining Representations for Data-Efficient Reinforcement Learning](https://mlsanity.com/paper/2106.04799/) (2021)
- [MiniHack the Planet: A Sandbox for Open-Ended Reinforcement Learning Research](https://mlsanity.com/paper/2109.13202/) (2021)
- [Learning to Fly -- a Gym Environment with PyBullet Physics for Reinforcement Learning of Multi-agent Quadcopter Control](https://mlsanity.com/paper/2103.02142/) (2021)
- [Learning and Planning in Complex Action Spaces](https://mlsanity.com/paper/2104.06303/) (2021)
- [COptiDICE: Offline Constrained Reinforcement Learning via Stationary Distribution Correction Estimation](https://mlsanity.com/paper/2204.08957/) (2022)
- [NeoRL: A Near Real-World Benchmark for Offline Reinforcement Learning](https://mlsanity.com/paper/2102.00714/) (2021)
- [RL Unplugged: A Suite of Benchmarks for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.13888/) (2020)
- [Holo-Dex: Teaching Dexterity with Immersive Mixed Reality](https://mlsanity.com/paper/2210.06463/) (2022)
- [RobustNav: Towards Benchmarking Robustness in Embodied Navigation](https://mlsanity.com/paper/2106.04531/) (2021)
- [safe-control-gym: a Unified Benchmark Suite for Safe Learning-based Control and Reinforcement Learning in Robotics](https://mlsanity.com/paper/2109.06325/) (2021)
- [DeepThermal: Combustion Optimization for Thermal Power Generating Units Using Offline Reinforcement Learning](https://mlsanity.com/paper/2102.11492/) (2021)
- [Is Bang-Bang Control All You Need? Solving Continuous Control with Bernoulli Policies](https://mlsanity.com/paper/2111.02552/) (2021)
- [RLDS: an Ecosystem to Generate, Share and Use Datasets in Reinforcement Learning](https://mlsanity.com/paper/2111.02767/) (2021)
- [Diverse Auto-Curriculum is Critical for Successful Real-World Multiagent Learning Systems](https://mlsanity.com/paper/2102.07659/) (2021)
- [Causal Reinforcement Learning: A Survey](https://mlsanity.com/paper/2307.01452/) (2023)
- [Benchmarking Offline Reinforcement Learning on Real-Robot Hardware](https://mlsanity.com/paper/2307.15690/) (2023)
- [Asynchronous Reinforcement Learning for Real-Time Control of Physical Robots](https://mlsanity.com/paper/2203.12759/) (2022)
- [Mastering the Unsupervised Reinforcement Learning Benchmark from Pixels](https://mlsanity.com/paper/2209.12016/) (2022)
- [ReLOAD: Reinforcement Learning with Optimistic Ascent-Descent for Last-Iterate Convergence in Constrained MDPs](https://mlsanity.com/paper/2302.01275/) (2023)
- [AppBuddy: Learning to Accomplish Tasks in Mobile Apps via Reinforcement Learning](https://mlsanity.com/paper/2106.00133/) (2021)
- [Deep Reinforcement Learning for Automated Stock Trading: An Ensemble Strategy](https://mlsanity.com/paper/2511.12120/) (2025)
- [GUARD: A Safe Reinforcement Learning Benchmark](https://mlsanity.com/paper/2305.13681/) (2023)
- [Risk-Averse Model Uncertainty for Distributionally Robust Safe Reinforcement Learning](https://mlsanity.com/paper/2301.12593/) (2023)
- [A Survey of Demonstration Learning](https://mlsanity.com/paper/2303.11191/) (2023)
- [Fast and Data-Efficient Training of Rainbow: an Experimental Study on Atari](https://mlsanity.com/paper/2111.10247/) (2021)
- [Learning to Centralize Dual-Arm Assembly](https://mlsanity.com/paper/2110.04003/) (2021)

## Abstract (arXiv)

Reinforcement learning (RL) has proven its worth in a series of artificial domains, and is beginning to show some successes in real-world scenarios. However, much of the research advances in RL are hard to leverage in real-world systems due to a series of assumptions that are rarely satisfied in practice. In this work, we identify and formalize a series of independent challenges that embody the difficulties that must be addressed for RL to be commonly deployed in real-world systems. For each challenge, we define it formally in the context of a Markov Decision Process, analyze the effects of the challenge on state-of-the-art learning algorithms, and present some existing attempts at tackling it. We believe that an approach that addresses our set of proposed challenges would be readily deployable in a large number of real world problems. Our proposed challenges are implemented in a suite of continuous control environments called the realworldrl-suite which we propose an as an open-source benchmark.
