# Dynamic Multiscale Graph Neural Networks for 3D Skeleton-Based Human Motion Prediction

arXiv: https://arxiv.org/abs/2003.08802 · HTML: https://mlsanity.com/paper/2003.08802/

## Key facts

- Cited by 132 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 17 Mar 2020.

## Built on by (most cited first, 30 of 132)

- [COUCH: Towards Controllable Human-Chair Interactions](https://mlsanity.com/paper/2205.00541/) (2022)
- [GroupNet: Multiscale Hypergraph Neural Networks for Trajectory Prediction with Relational Reasoning](https://mlsanity.com/paper/2204.08770/) (2022)
- [MSR-GCN: Multi-Scale Residual Graph Convolution Networks for Human Motion Prediction](https://mlsanity.com/paper/2108.07152/) (2021)
- [Back to MLP: A Simple Baseline for Human Motion Prediction](https://mlsanity.com/paper/2207.01567/) (2022)
- [EqMotion: Equivariant Multi-agent Motion Prediction with Invariant Interaction Reasoning](https://mlsanity.com/paper/2303.10876/) (2023)
- [Towards Diverse and Natural Scene-aware 3D Human Motion Synthesis](https://mlsanity.com/paper/2205.13001/) (2022)
- [BeLFusion: Latent Diffusion for Behavior-Driven Human Motion Prediction](https://mlsanity.com/paper/2211.14304/) (2022)
- [Scene-aware Generative Network for Human Motion Synthesis](https://mlsanity.com/paper/2105.14804/) (2021)
- [Progressively Generating Better Initial Guesses Towards Next Stages for High-Quality Human Motion Prediction](https://mlsanity.com/paper/2203.16051/) (2022)
- [The Wanderings of Odysseus in 3D Scenes](https://mlsanity.com/paper/2112.09251/) (2021)
- [A Survey on Graph Neural Networks and Graph Transformers in Computer Vision: A Task-Oriented Perspective](https://mlsanity.com/paper/2209.13232/) (2022)
- [TRiPOD: Human Trajectory and Pose Dynamics Forecasting in the Wild](https://mlsanity.com/paper/2104.04029/) (2021)
- [Spatio-Temporal Gating-Adjacency GCN for Human Motion Prediction](https://mlsanity.com/paper/2203.01474/) (2022)
- [Hierarchical Generation of Human-Object Interactions with Diffusion Probabilistic Models](https://mlsanity.com/paper/2310.02242/) (2023)
- [Generating Continual Human Motion in Diverse 3D Scenes](https://mlsanity.com/paper/2304.02061/) (2023)
- [Visual Camera Re-Localization Using Graph Neural Networks and Relative Pose Supervision](https://mlsanity.com/paper/2104.02538/) (2021)
- [Multiscale Spatio-Temporal Graph Neural Networks for 3D Skeleton-Based Motion Prediction](https://mlsanity.com/paper/2108.11244/) (2021)
- [RAIN: Reinforced Hybrid Attention Inference Network for Motion Forecasting](https://mlsanity.com/paper/2108.01316/) (2021)
- [Diverse Human Motion Prediction Guided by Multi-Level Spatial-Temporal Anchors](https://mlsanity.com/paper/2302.04860/) (2023)
- [A generic diffusion-based approach for 3D human pose prediction in the wild](https://mlsanity.com/paper/2210.05669/) (2022)
- [Diverse Human Motion Prediction via Gumbel-Softmax Sampling from an Auxiliary Space](https://mlsanity.com/paper/2207.07351/) (2022)
- [Investigating Pose Representations and Motion Contexts Modeling for 3D Motion Prediction](https://mlsanity.com/paper/2112.15012/) (2021)
- [3D Human Motion Prediction: A Survey](https://mlsanity.com/paper/2203.01593/) (2022)
- [Motron: Multimodal Probabilistic Human Motion Forecasting](https://mlsanity.com/paper/2203.04132/) (2022)
- [Skeleton-Parted Graph Scattering Networks for 3D Human Motion Prediction](https://mlsanity.com/paper/2208.00368/) (2022)
- [Graph Neural Networks in IoT: A Survey](https://mlsanity.com/paper/2203.15935/) (2022)
- [Dynamic-Group-Aware Networks for Multi-Agent Trajectory Prediction with Relational Reasoning](https://mlsanity.com/paper/2206.13114/) (2022)
- [Human Joint Kinematics Diffusion-Refinement for Stochastic Motion Prediction](https://mlsanity.com/paper/2210.05976/) (2022)
- [Contact-aware Human Motion Forecasting](https://mlsanity.com/paper/2210.03954/) (2022)
- [Trajectory-Aware Body Interaction Transformer for Multi-Person Pose Forecasting](https://mlsanity.com/paper/2303.05095/) (2023)

## Abstract (arXiv)

We propose novel dynamic multiscale graph neural networks (DMGNN) to predict 3D skeleton-based human motions. The core idea of DMGNN is to use a multiscale graph to comprehensively model the internal relations of a human body for motion feature learning. This multiscale graph is adaptive during training and dynamic across network layers. Based on this graph, we propose a multiscale graph computational unit (MGCU) to extract features at individual scales and fuse features across scales. The entire model is action-category-agnostic and follows an encoder-decoder framework. The encoder consists of a sequence of MGCUs to learn motion features. The decoder uses a proposed graph-based gate recurrent unit to generate future poses. Extensive experiments show that the proposed DMGNN outperforms state-of-the-art methods in both short and long-term predictions on the datasets of Human 3.6M and CMU Mocap. We further investigate the learned multiscale graphs for the interpretability. The codes could be downloaded from https://github.com/limaosen0/DMGNN.
