# DisCor: Corrective Feedback in Reinforcement Learning via Distribution Correction

arXiv: https://arxiv.org/abs/2003.07305 · HTML: https://mlsanity.com/paper/2003.07305/

## Key facts

- Cited by 71 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 16 Mar 2020.

## Built on by (most cited first, 30 of 71)

- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [MOPO: Model-based Offline Policy Optimization](https://mlsanity.com/paper/2005.13239/) (2020)
- [What are the Statistical Limits of Offline RL with Linear Function Approximation?](https://mlsanity.com/paper/2010.11895/) (2020)
- [HelpSteer2-Preference: Complementing Ratings with Preferences](https://mlsanity.com/paper/2410.01257/) (2024)
- [Preference Transformer: Modeling Human Preferences using Transformers for RL](https://mlsanity.com/paper/2303.00957/) (2023)
- [DR3: Value-Based Deep Reinforcement Learning Requires Explicit Regularization](https://mlsanity.com/paper/2112.04716/) (2021)
- [Conservative Data Sharing for Multi-Task Offline Reinforcement Learning](https://mlsanity.com/paper/2109.08128/) (2021)
- [The Difficulty of Passive Learning in Deep Reinforcement Learning](https://mlsanity.com/paper/2110.14020/) (2021)
- [MetaAligner: Towards Generalizable Multi-Objective Alignment of Language Models](https://mlsanity.com/paper/2403.17141/) (2024)
- [An Exponential Lower Bound for Linearly-Realizable MDPs with Constant Suboptimality Gap](https://mlsanity.com/paper/2103.12690/) (2021)
- [Offline Meta-Reinforcement Learning for Industrial Insertion](https://mlsanity.com/paper/2110.04276/) (2021)
- [Robust Multi-Modal Policies for Industrial Assembly via Reinforcement Learning and Demonstrations: A Large-Scale Study](https://mlsanity.com/paper/2103.11512/) (2021)
- [Offline Reinforcement Learning with Soft Behavior Regularization](https://mlsanity.com/paper/2110.07395/) (2021)
- [Sample Efficient Deep Reinforcement Learning via Uncertainty Estimation](https://mlsanity.com/paper/2201.01666/) (2022)
- [Train Once, Get a Family: State-Adaptive Balances for Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2310.17966/) (2023)
- [Regret Minimization Experience Replay in Off-Policy Reinforcement Learning](https://mlsanity.com/paper/2105.07253/) (2021)
- [Prioritizing Samples in Reinforcement Learning with Reducible Loss](https://mlsanity.com/paper/2208.10483/) (2022)
- [Harnessing Mixed Offline Reinforcement Learning Datasets via Trajectory Weighting](https://mlsanity.com/paper/2306.13085/) (2023)
- [MAC-PO: Multi-Agent Experience Replay via Collective Priority Optimization](https://mlsanity.com/paper/2302.10418/) (2023)
- [Behavior-Regularized Diffusion Policy Optimization for Offline Reinforcement Learning](https://mlsanity.com/paper/2502.04778/) (2025)
- [Learning Pessimism for Robust and Efficient Off-Policy Reinforcement Learning](https://mlsanity.com/paper/2110.03375/) (2021)
- [C-Planning: An Automatic Curriculum for Learning Goal-Reaching Tasks](https://mlsanity.com/paper/2110.12080/) (2021)
- [Topological Experience Replay](https://mlsanity.com/paper/2203.15845/) (2022)
- [Improving Deep Reinforcement Learning by Reducing the Chain Effect of Value and Policy Churn](https://mlsanity.com/paper/2409.04792/) (2024)
- [Posterior Sampling for Deep Reinforcement Learning](https://mlsanity.com/paper/2305.00477/) (2023)
- [Curious Replay for Model-based Adaptation](https://mlsanity.com/paper/2306.15934/) (2023)
- [Value Flows](https://mlsanity.com/paper/2510.07650/) (2025)
- [Large Batch Experience Replay](https://mlsanity.com/paper/2110.01528/) (2021)
- [Offline Reinforcement Learning with Closed-Form Policy Improvement Operators](https://mlsanity.com/paper/2211.15956/) (2022)

## Abstract (arXiv)

Deep reinforcement learning can learn effective policies for a wide range of tasks, but is notoriously difficult to use due to instability and sensitivity to hyperparameters. The reasons for this remain unclear. When using standard supervised methods (e.g., for bandits), on-policy data collection provides "hard negatives" that correct the model in precisely those states and actions that the policy is likely to visit. We call this phenomenon "corrective feedback." We show that bootstrapping-based Q-learning algorithms do not necessarily benefit from this corrective feedback, and training on the experience collected by the algorithm is not sufficient to correct errors in the Q-function. In fact, Q-learning and related methods can exhibit pathological interactions between the distribution of experience collected by the agent and the policy induced by training on that experience, leading to potential instability, sub-optimal convergence, and poor results when learning from noisy, sparse or delayed rewards. We demonstrate the existence of this problem, both theoretically and empirically. We then show that a specific correction to the data distribution can mitigate this issue. Based on these observations, we propose a new algorithm, DisCor, which computes an approximation to this optimal distribution and uses it to re-weight the transitions used for training, resulting in substantial improvements in a range of challenging RL settings, such as multi-task learning and learning from noisy reward signals. Blog post presenting a summary of this work is available at: https://bair.berkeley.edu/blog/2020/03/16/discor/.
