# HEMlets PoSh: Learning Part-Centric Heatmap Triplets for 3D Human Pose and Shape Estimation

arXiv: https://arxiv.org/abs/2003.04894 · HTML: https://mlsanity.com/paper/2003.04894/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 10 Mar 2020.

## Built on by (most cited first, 12 of 12)

- [GLA-GCN: Global-local Adaptive Graph Convolutional Network for 3D Human Pose Estimation from Monocular Video](https://mlsanity.com/paper/2307.05853/) (2023)
- [Ego3DPose: Capturing 3D Cues from Binocular Egocentric Views](https://mlsanity.com/paper/2309.11962/) (2023)
- [Deep learning for 3D human pose estimation and mesh recovery: A survey](https://mlsanity.com/paper/2402.18844/) (2024)
- [GTA-Net: An IoT-Integrated 3D Human Pose Estimation System for Real-Time Adolescent Sports Posture Correction](https://mlsanity.com/paper/2411.06725/) (2024)
- [STGFormer: Spatio-Temporal GraphFormer for 3D Human Pose Estimation in Video](https://mlsanity.com/paper/2407.10099/) (2024)
- [3D Human Pose Lifting with Grid Convolution](https://mlsanity.com/paper/2302.08760/) (2023)
- [Quater-GCN: Enhancing 3D Human Pose Estimation with Orientation and Semi-supervised Training](https://mlsanity.com/paper/2404.19279/) (2024)
- [ConvFormer: Parameter Reduction in Transformer Models for 3D Human Pose Estimation by Leveraging Dynamic Multi-Headed Convolutional Attention](https://mlsanity.com/paper/2304.02147/) (2023)
- [Probablistic Restoration with Adaptive Noise Sampling for 3D Human Pose Estimation](https://mlsanity.com/paper/2405.02114/) (2024)
- [3D Human Pose Estimation via Spatial Graph Order Attention and Temporal Body Aware Transformer](https://mlsanity.com/paper/2505.01003/) (2025)
- [KASportsFormer: Kinematic Anatomy Enhanced Transformer for 3D Human Pose Estimation on Short Sports Scene Video](https://mlsanity.com/paper/2507.20763/) (2025)
- [Dual-stream Spatio-Temporal GCN-Transformer Network for 3D Human Pose Estimation](https://mlsanity.com/paper/2604.17688/) (2026)

## Abstract (arXiv)

Estimating 3D human pose from a single image is a challenging task. This work attempts to address the uncertainty of lifting the detected 2D joints to the 3D space by introducing an intermediate state-Part-Centric Heatmap Triplets (HEMlets), which shortens the gap between the 2D observation and the 3D interpretation. The HEMlets utilize three joint-heatmaps to represent the relative depth information of the end-joints for each skeletal body part. In our approach, a Convolutional Network (ConvNet) is first trained to predict HEMlets from the input image, followed by a volumetric joint-heatmap regression. We leverage on the integral operation to extract the joint locations from the volumetric heatmaps, guaranteeing end-to-end learning. Despite the simplicity of the network design, the quantitative comparisons show a significant performance improvement over the best-of-grade methods (e.g. 20% on Human3.6M). The proposed method naturally supports training with "in-the-wild" images, where only weakly-annotated relative depth information of skeletal joints is available. This further improves the generalization ability of our model, as validated by qualitative comparisons on outdoor images. Leveraging the strength of the HEMlets pose estimation, we further design and append a shallow yet effective network module to regress the SMPL parameters of the body pose and shape. We term the entire HEMlets-based human pose and shape recovery pipeline HEMlets PoSh. Extensive quantitative and qualitative experiments on the existing human body recovery benchmarks justify the state-of-the-art results obtained with our HEMlets PoSh approach.
