# Semantic Object Prediction and Spatial Sound Super-Resolution with Binaural Sounds

arXiv: https://arxiv.org/abs/2003.04210 · HTML: https://mlsanity.com/paper/2003.04210/

## Key facts

- Cited by 26 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 9 Mar 2020.

## Built on by (most cited first, 26 of 26)

- [Pano-AVQA: Grounded Audio-Visual Question Answering on 360^circ Videos](https://mlsanity.com/paper/2110.05122/) (2021)
- [Capturing Omni-Range Context for Omnidirectional Segmentation](https://mlsanity.com/paper/2103.05687/) (2021)
- [Visually Informed Binaural Audio Generation without Binaural Audios](https://mlsanity.com/paper/2104.06162/) (2021)
- [There is More than Meets the Eye: Self-Supervised Multi-Object Detection and Tracking with Sound by Distilling Multimodal Knowledge](https://mlsanity.com/paper/2103.01353/) (2021)
- [Deep Learning for Omnidirectional Vision: A Survey and New Perspectives](https://mlsanity.com/paper/2205.10468/) (2022)
- [Beyond Image to Depth: Improving Depth Prediction using Echoes](https://mlsanity.com/paper/2103.08468/) (2021)
- [Can audio-visual integration strengthen robustness under multimodal attacks?](https://mlsanity.com/paper/2104.02000/) (2021)
- [Beyond Mono to Binaural: Generating Binaural Audio from Mono Audio with Depth and Cross Modal Attention](https://mlsanity.com/paper/2111.08046/) (2021)
- [OmniAudio: Generating Spatial Audio from 360-Degree Video](https://mlsanity.com/paper/2504.14906/) (2025)
- [Visual Prompt Selection for In-Context Learning Segmentation](https://mlsanity.com/paper/2407.10233/) (2024)
- [ViSAGe: Video-to-Spatial Audio Generation](https://mlsanity.com/paper/2506.12199/) (2025)
- [Estimating Visual Information From Audio Through Manifold Learning](https://mlsanity.com/paper/2208.02337/) (2022)
- [Sound and Visual Representation Learning with Multiple Pretraining Tasks](https://mlsanity.com/paper/2201.01046/) (2022)
- [Beyond Visual Field of View: Perceiving 3D Environment with Echoes and Vision](https://mlsanity.com/paper/2207.01136/) (2022)
- [Segment Beyond View: Handling Partially Missing Modality for Audio-Visual Semantic Segmentation](https://mlsanity.com/paper/2312.08673/) (2023)
- [ASOD60K: An Audio-Induced Salient Object Detection Dataset for Panoramic Videos](https://mlsanity.com/paper/2107.11629/) (2021)
- [ViSAudio: End-to-End Video-Driven Binaural Spatial Audio Generation](https://mlsanity.com/paper/2512.03036/) (2025)
- [The Un-Kidnappable Robot: Acoustic Localization of Sneaking People](https://mlsanity.com/paper/2310.03743/) (2023)
- [Few-shot Acoustic Synthesis with Multimodal Flow Matching](https://mlsanity.com/paper/2603.19176/) (2026)
- [Invisible-to-Visible: Privacy-Aware Human Segmentation using Airborne Ultrasound via Collaborative Learning Probabilistic U-Net](https://mlsanity.com/paper/2205.05293/) (2022)
- [Leveraging Visual Supervision for Array-based Active Speaker Detection and Localization](https://mlsanity.com/paper/2312.14021/) (2023)
- [HAVT-IVD: Heterogeneity-Aware Cross-Modal Network for Audio-Visual Surveillance: Idling Vehicles Detection With Multichannel Audio and Multiscale Visual Cues](https://mlsanity.com/paper/2504.16102/) (2025)
- [Invisible-to-Visible: Privacy-Aware Human Instance Segmentation using Airborne Ultrasound via Collaborative Learning Variational Autoencoder](https://mlsanity.com/paper/2204.07280/) (2022)
- [Estimating Indoor Scene Depth Maps from Ultrasonic Echoes](https://mlsanity.com/paper/2409.03336/) (2024)
- [Cross-Modal Urban Sensing: Evaluating Sound-Vision Alignment Across Street-Level and Aerial Imagery](https://mlsanity.com/paper/2506.03388/) (2025)
- [Clink! Chop! Thud! -- Learning Object Sounds from Real-World Interactions](https://mlsanity.com/paper/2510.02313/) (2025)

## Abstract (arXiv)

Humans can robustly recognize and localize objects by integrating visual and auditory cues. While machines are able to do the same now with images, less work has been done with sounds. This work develops an approach for dense semantic labelling of sound-making objects, purely based on binaural sounds. We propose a novel sensor setup and record a new audio-visual dataset of street scenes with eight professional binaural microphones and a 360 degree camera. The co-existence of visual and audio cues is leveraged for supervision transfer. In particular, we employ a cross-modal distillation framework that consists of a vision `teacher' method and a sound `student' method -- the student method is trained to generate the same results as the teacher method. This way, the auditory system can be trained without using human annotations. We also propose two auxiliary tasks namely, a) a novel task on Spatial Sound Super-resolution to increase the spatial resolution of sounds, and b) dense depth prediction of the scene. We then formulate the three tasks into one end-to-end trainable multi-tasking network aiming to boost the overall performance. Experimental results on the dataset show that 1) our method achieves promising results for semantic prediction and the two auxiliary tasks; and 2) the three tasks are mutually beneficial -- training them together achieves the best performance and 3) the number and orientations of microphones are both important. The data and code will be released to facilitate the research in this new direction.
