# Transformation-based Adversarial Video Prediction on Large-Scale Data

arXiv: https://arxiv.org/abs/2003.04035 · HTML: https://mlsanity.com/paper/2003.04035/

## Key facts

- Cited by 66 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 9 Mar 2020.

## Built on by (most cited first, 30 of 66)

- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformers](https://mlsanity.com/paper/2205.15868/) (2022)
- [Genie: Generative Interactive Environments](https://mlsanity.com/paper/2402.15391/) (2024)
- [VideoGPT: Video Generation using VQ-VAE and Transformers](https://mlsanity.com/paper/2104.10157/) (2021)
- [Language Model Beats Diffusion -- Tokenizer is Key to Visual Generation](https://mlsanity.com/paper/2310.05737/) (2023)
- [Phenaki: Variable Length Video Generation From Open Domain Textual Description](https://mlsanity.com/paper/2210.02399/) (2022)
- [MAGVIT: Masked Generative Video Transformer](https://mlsanity.com/paper/2212.05199/) (2022)
- [Skillful Precipitation Nowcasting using Deep Generative Models of Radar](https://mlsanity.com/paper/2104.00954/) (2021)
- [MCVD: Masked Conditional Video Diffusion for Prediction, Generation, and Interpolation](https://mlsanity.com/paper/2205.09853/) (2022)
- [Photorealistic Video Generation with Diffusion Models](https://mlsanity.com/paper/2312.06662/) (2023)
- [N"UWA: Visual Synthesis Pre-training for Neural visUal World creAtion](https://mlsanity.com/paper/2111.12417/) (2021)
- [Long Video Generation with Time-Agnostic VQGAN and Time-Sensitive Transformer](https://mlsanity.com/paper/2204.03638/) (2022)
- [Scalable Adaptive Computation for Iterative Generation](https://mlsanity.com/paper/2212.11972/) (2022)
- [Generating Videos with Dynamics-aware Implicit Generative Adversarial Networks](https://mlsanity.com/paper/2202.10571/) (2022)
- [SimVP: Simpler yet Better Video Prediction](https://mlsanity.com/paper/2206.05099/) (2022)
- [Diffusion Models for Video Prediction and Infilling](https://mlsanity.com/paper/2206.07696/) (2022)
- [MaskViT: Masked Visual Pre-Training for Video Prediction](https://mlsanity.com/paper/2206.11894/) (2022)
- [Generating Long Videos of Dynamic Scenes](https://mlsanity.com/paper/2206.03429/) (2022)
- [Reinforcement Learning with Action-Free Pre-Training from Videos](https://mlsanity.com/paper/2203.13880/) (2022)
- [Rolling Diffusion Models](https://mlsanity.com/paper/2402.09470/) (2024)
- [SimDA: Simple Diffusion Adapter for Efficient Video Generation](https://mlsanity.com/paper/2308.09710/) (2023)
- [FitVid: Overfitting in Pixel-Level Video Prediction](https://mlsanity.com/paper/2106.13195/) (2021)
- [CCVS: Context-aware Controllable Video Synthesis](https://mlsanity.com/paper/2107.08037/) (2021)
- [Playable Video Generation](https://mlsanity.com/paper/2101.12195/) (2021)
- [Predicting Video with VQVAE](https://mlsanity.com/paper/2103.01950/) (2021)
- [Efficient Video Prediction via Sparsely Conditioned Flow Matching](https://mlsanity.com/paper/2211.14575/) (2022)
- [Temporally Consistent Transformers for Video Generation](https://mlsanity.com/paper/2210.02396/) (2022)
- [Efficient Video Diffusion Models via Content-Frame Motion-Latent Decomposition](https://mlsanity.com/paper/2403.14148/) (2024)

## Abstract (arXiv)

Recent breakthroughs in adversarial generative modeling have led to models capable of producing video samples of high quality, even on large and complex datasets of real-world video. In this work, we focus on the task of video prediction, where given a sequence of frames extracted from a video, the goal is to generate a plausible future sequence. We first improve the state of the art by performing a systematic empirical study of discriminator decompositions and proposing an architecture that yields faster convergence and higher performance than previous approaches. We then analyze recurrent units in the generator, and propose a novel recurrent unit which transforms its past hidden state according to predicted motion-like features, and refines it to handle dis-occlusions, scene changes and other complex behavior. We show that this recurrent unit consistently outperforms previous designs. Our final model leads to a leap in the state-of-the-art performance, obtaining a test set Frechet Video Distance of 25.7, down from 69.2, on the large-scale Kinetics-600 dataset.
