# Robust, Occlusion-aware Pose Estimation for Objects Grasped by Adaptive Hands

arXiv: https://arxiv.org/abs/2003.03518 · HTML: https://mlsanity.com/paper/2003.03518/

## Key facts

- Cited by 26 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 7 Mar 2020.

## Built on by (most cited first, 26 of 26)

- [FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objects](https://mlsanity.com/paper/2312.08344/) (2023)
- [MimicGen: A Data Generation System for Scalable Robot Learning using Human Demonstrations](https://mlsanity.com/paper/2310.17596/) (2023)
- [BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objects](https://mlsanity.com/paper/2303.14158/) (2023)
- [BundleTrack: 6D Pose Tracking for Novel Objects without Instance or Category-Level 3D Models](https://mlsanity.com/paper/2108.00516/) (2021)
- [Category-Level 6D Object Pose Estimation in the Wild: A Semi-Supervised Learning Approach and A New Dataset](https://mlsanity.com/paper/2206.15436/) (2022)
- [Parallel Inversion of Neural Radiance Fields for Robust Pose Estimation](https://mlsanity.com/paper/2210.10108/) (2022)
- [CaTGrasp: Learning Category-Level Task-Relevant Grasping in Clutter from Simulation](https://mlsanity.com/paper/2109.09163/) (2021)
- [Any6D: Model-free 6D Pose Estimation of Novel Objects](https://mlsanity.com/paper/2503.18673/) (2025)
- [HANDAL: A Dataset of Real-World Manipulable Object Categories with Pose Annotations, Affordances, and Reconstructions](https://mlsanity.com/paper/2308.01477/) (2023)
- [TTA-COPE: Test-Time Adaptation for Category-Level Object Pose Estimation](https://mlsanity.com/paper/2303.16730/) (2023)
- [Play it by Ear: Learning Skills amidst Occlusion through Audio-Visual Imitation Learning](https://mlsanity.com/paper/2205.14850/) (2022)
- [Vision-driven Compliant Manipulation for Reliable, High-Precision Assembly Tasks](https://mlsanity.com/paper/2106.14070/) (2021)
- [TaF-VLA: Tactile-Force Alignment in Vision-Language-Action Models for Force-aware Manipulation](https://mlsanity.com/paper/2601.20321/) (2026)
- [TransPose: 6D Object Pose Estimation with Geometry-Aware Transformer](https://mlsanity.com/paper/2310.16279/) (2023)
- [Efficient and High-quality Prehensile Rearrangement in Cluttered and Confined Spaces](https://mlsanity.com/paper/2110.02814/) (2021)
- [Data-driven 6D Pose Tracking by Calibrating Image Residuals in Synthetic Domains](https://mlsanity.com/paper/2105.14391/) (2021)
- [Enhancing Generalizable 6D Pose Tracking of an In-Hand Object with Tactile Sensing](https://mlsanity.com/paper/2210.04026/) (2022)
- [V-HOP: Visuo-Haptic 6D Object Pose Tracking](https://mlsanity.com/paper/2502.17434/) (2025)
- [In-Hand Pose Estimation and Pin Inspection for Insertion of Through-Hole Components](https://mlsanity.com/paper/2208.01284/) (2022)
- [Monocular Visual 8D Pose Estimation for Articulated Bicycles and Cyclists](https://mlsanity.com/paper/2510.20158/) (2025)
- [Exploiting Point-Wise Attention in 6D Object Pose Estimation Based on Bidirectional Prediction](https://mlsanity.com/paper/2308.08518/) (2023)
- [SuperPose: Improved 6D Pose Estimation with Robust Tracking and Mask-Free Initialization](https://mlsanity.com/paper/2409.19986/) (2024)
- [PoseLess: Depth-Free Vision-to-Joint Control via Direct Image Mapping with VLM](https://mlsanity.com/paper/2503.07111/) (2025)
- [STORM: Segment, Track, and Object Re-Localization from a Single Image](https://mlsanity.com/paper/2511.09771/) (2025)
- [MixRI: Mixing Features of Reference Images for Novel Object Pose Estimation](https://mlsanity.com/paper/2601.06883/) (2026)
- [Towards a Modular Bin-picking Framework for Handling Object Pose Uncertainties](https://mlsanity.com/paper/2607.13698/) (2026)

## Abstract (arXiv)

Many manipulation tasks, such as placement or within-hand manipulation, require the object's pose relative to a robot hand. The task is difficult when the hand significantly occludes the object. It is especially hard for adaptive hands, for which it is not easy to detect the finger's configuration. In addition, RGB-only approaches face issues with texture-less objects or when the hand and the object look similar. This paper presents a depth-based framework, which aims for robust pose estimation and short response times. The approach detects the adaptive hand's state via efficient parallel search given the highest overlap between the hand's model and the point cloud. The hand's point cloud is pruned and robust global registration is performed to generate object pose hypotheses, which are clustered. False hypotheses are pruned via physical reasoning. The remaining poses' quality is evaluated given agreement with observed data. Extensive evaluation on synthetic and real data demonstrates the accuracy and computational efficiency of the framework when applied on challenging, highly-occluded scenarios for different object types. An ablation study identifies how the framework's components help in performance. This work also provides a dataset for in-hand 6D object pose estimation. Code and dataset are available at: https://github.com/wenbowen123/icra20-hand-object-pose
