# Bandit Learning with Delayed Impact of Actions

arXiv: https://arxiv.org/abs/2002.10316 · HTML: https://mlsanity.com/paper/2002.10316/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 24 Feb 2020.

## Built on by (most cited first, 10 of 10)

- [Dense Reward for Free in Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2402.00782/) (2024)
- [Learning Long-Term Reward Redistribution via Randomized Return Decomposition](https://mlsanity.com/paper/2111.13485/) (2021)
- [Long-Term Fairness with Unknown Dynamics](https://mlsanity.com/paper/2304.09362/) (2023)
- [Unintended Selection: Persistent Qualification Rate Disparities and Interventions](https://mlsanity.com/paper/2111.01201/) (2021)
- [What-is and How-to for Fairness in Machine Learning: A Survey, Reflection, and Perspective](https://mlsanity.com/paper/2206.04101/) (2022)
- [Enforcing Delayed-Impact Fairness Guarantees](https://mlsanity.com/paper/2208.11744/) (2022)
- [Long-Term Fairness Inquiries and Pursuits in Machine Learning: A Survey of Notions, Methods, and Challenges](https://mlsanity.com/paper/2406.06736/) (2024)
- [Posterior Sampling with Delayed Feedback for Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/2310.18919/) (2023)
- [Goal Recognition Design for General Behavioral Agents using Machine Learning](https://mlsanity.com/paper/2404.03054/) (2024)
- [Bias Mitigation for AI-Feedback Loops in Recommender Systems: A Systematic Literature Review and Taxonomy](https://mlsanity.com/paper/2509.00109/) (2025)

## Abstract (arXiv)

We consider a stochastic multi-armed bandit (MAB) problem with delayed impact of actions. In our setting, actions taken in the past impact the arm rewards in the subsequent future. This delayed impact of actions is prevalent in the real world. For example, the capability to pay back a loan for people in a certain social group might depend on historically how frequently that group has been approved loan applications. If banks keep rejecting loan applications to people in a disadvantaged group, it could create a feedback loop and further damage the chance of getting loans for people in that group. In this paper, we formulate this delayed and long-term impact of actions within the context of multi-armed bandits. We generalize the bandit setting to encode the dependency of this "bias" due to the action history during learning. The goal is to maximize the collected utilities over time while taking into account the dynamics created by the delayed impacts of historical actions. We propose an algorithm that achieves a regret of tildeO(KT2/3) and show a matching regret lower bound of Omega(KT2/3), where K is the number of arms and T is the learning horizon. Our results complement the bandit literature by adding techniques to deal with actions with long-term impacts and have implications in designing fair algorithms.
