# Audio-driven Talking Face Video Generation with Learning-based Personalized Head Pose

arXiv: https://arxiv.org/abs/2002.10137 · HTML: https://mlsanity.com/paper/2002.10137/

## Key facts

- Cited by 92 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 24 Feb 2020.

## Built on by (most cited first, 30 of 92)

- [FaceFormer: Speech-Driven 3D Facial Animation with Transformers](https://mlsanity.com/paper/2112.05329/) (2021)
- [CodeTalker: Speech-Driven 3D Facial Animation with Discrete Motion Prior](https://mlsanity.com/paper/2301.02379/) (2023)
- [StyleHEAT: One-Shot High-Resolution Editable Talking Face Generation via Pre-trained StyleGAN](https://mlsanity.com/paper/2203.04036/) (2022)
- [GeneFace: Generalized and High-Fidelity Audio-Driven 3D Talking Face Synthesis](https://mlsanity.com/paper/2301.13430/) (2023)
- [Semantic-Aware Implicit Neural Audio-Driven Video Portrait Generation](https://mlsanity.com/paper/2201.07786/) (2022)
- [Learning Dynamic Facial Radiance Fields for Few-Shot Talking Head Synthesis](https://mlsanity.com/paper/2207.11770/) (2022)
- [Real3D-Portrait: One-shot Realistic 3D Talking Portrait Synthesis](https://mlsanity.com/paper/2401.08503/) (2024)
- [Progressive Disentangled Representation Learning for Fine-Grained Controllable Talking Head Synthesis](https://mlsanity.com/paper/2211.14506/) (2022)
- [StyleTalk: One-shot Talking Head Generation with Controllable Speaking Styles](https://mlsanity.com/paper/2301.01081/) (2023)
- [StyleSync: High-Fidelity Generalized and Personalized Lip Sync in Style-based Generator](https://mlsanity.com/paper/2305.05445/) (2023)
- [One-shot Talking Face Generation from Single-speaker Audio-Visual Correlation Learning](https://mlsanity.com/paper/2112.02749/) (2021)
- [Self-Supervised Video Forensics by Audio-Visual Anomaly Detection](https://mlsanity.com/paper/2301.01767/) (2023)
- [Real-time Neural Radiance Talking Portrait Synthesis via Audio-spatial Decomposition](https://mlsanity.com/paper/2211.12368/) (2022)
- [KoDF: A Large-scale Korean DeepFake Detection Dataset](https://mlsanity.com/paper/2103.10094/) (2021)
- [DFA-NeRF: Personalized Talking Head Generation via Disentangled Face Attributes Neural Rendering](https://mlsanity.com/paper/2201.00791/) (2022)
- [Imitator: Personalized Speech-driven 3D Facial Animation](https://mlsanity.com/paper/2301.00023/) (2022)
- [SyncTalkFace: Talking Face Generation with Precise Lip-Syncing via Audio-Lip Memory](https://mlsanity.com/paper/2211.00924/) (2022)
- [AVFF: Audio-Visual Feature Fusion for Video Deepfake Detection](https://mlsanity.com/paper/2406.02951/) (2024)
- [Imitating Arbitrary Talking Style for Realistic Audio-DrivenTalking Face Synthesis](https://mlsanity.com/paper/2111.00203/) (2021)
- [Multimodal Image Synthesis and Editing: The Generative AI Era](https://mlsanity.com/paper/2112.13592/) (2021)
- [DAE-Talker: High Fidelity Speech-Driven Talking Face Generation with Diffusion Autoencoder](https://mlsanity.com/paper/2303.17550/) (2023)
- [Audio-Visual Person-of-Interest DeepFake Detection](https://mlsanity.com/paper/2204.03083/) (2022)
- [GeneFace++: Generalized and Stable Real-Time Audio-Driven 3D Talking Face Generation](https://mlsanity.com/paper/2305.00787/) (2023)
- [FlowVQTalker: High-Quality Emotional Talking Face Generation through Normalizing Flow and Quantization](https://mlsanity.com/paper/2403.06375/) (2024)
- [High-fidelity Generalized Emotional Talking Face Generation with Multi-modal Emotion Space Learning](https://mlsanity.com/paper/2305.02572/) (2023)
- [Sound-Guided Semantic Video Generation](https://mlsanity.com/paper/2204.09273/) (2022)
- [Masked Lip-Sync Prediction by Audio-Visual Contextual Exploitation in Transformers](https://mlsanity.com/paper/2212.04970/) (2022)
- [Dyadic Interaction Modeling for Social Behavior Generation](https://mlsanity.com/paper/2403.09069/) (2024)
- [MODA: Mapping-Once Audio-driven Portrait Animation with Dual Attentions](https://mlsanity.com/paper/2307.10008/) (2023)
- [Speech Driven Video Editing via an Audio-Conditioned Diffusion Model](https://mlsanity.com/paper/2301.04474/) (2023)

## Abstract (arXiv)

Real-world talking faces often accompany with natural head movement. However, most existing talking face video generation methods only consider facial animation with fixed head pose. In this paper, we address this problem by proposing a deep neural network model that takes an audio signal A of a source person and a very short video V of a target person as input, and outputs a synthesized high-quality talking face video with personalized head pose (making use of the visual information in V), expression and lip synchronization (by considering both A and V). The most challenging issue in our work is that natural poses often cause in-plane and out-of-plane head rotations, which makes synthesized talking face video far from realistic. To address this challenge, we reconstruct 3D face animation and re-render it into synthesized frames. To fine tune these frames into realistic ones with smooth background transition, we propose a novel memory-augmented GAN module. By first training a general mapping based on a publicly available dataset and fine-tuning the mapping using the input short video of target person, we develop an effective strategy that only requires a small number of frames (about 300 frames) to learn personalized talking behavior including head pose. Extensive experiments and two user studies show that our method can generate high-quality (i.e., personalized head movements, expressions and good lip synchronization) talking face videos, which are naturally looking with more distinguishing head movement effects than the state-of-the-art methods.
