# Learning Precise 3D Manipulation from Multiple Uncalibrated Cameras

arXiv: https://arxiv.org/abs/2002.09107 · HTML: https://mlsanity.com/paper/2002.09107/

## Key facts

- Cited by 18 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 21 Feb 2020.

## Built on by (most cited first, 18 of 18)

- [MT-Opt: Continuous Multi-Task Robotic Reinforcement Learning at Scale](https://mlsanity.com/paper/2104.08212/) (2021)
- [Multi-View Masked World Models for Visual Robotic Manipulation](https://mlsanity.com/paper/2302.02408/) (2023)
- [Look Closer: Bridging Egocentric and Third-Person Views with Transformers for Robotic Manipulation](https://mlsanity.com/paper/2201.07779/) (2022)
- [Visual Reinforcement Learning with Self-Supervised 3D Representations](https://mlsanity.com/paper/2210.07241/) (2022)
- [Reinforcement Learning with Neural Radiance Fields](https://mlsanity.com/paper/2206.01634/) (2022)
- [A Survey of Sim-to-Real Methods in RL: Progress, Prospects and Challenges with Foundation Models](https://mlsanity.com/paper/2502.13187/) (2025)
- [Dexterous Manipulation from Images: Autonomous Real-World RL via Substep Guidance](https://mlsanity.com/paper/2212.09902/) (2022)
- [REBOOT: Reuse Data for Bootstrapping Efficient Real-World Dexterous Manipulation](https://mlsanity.com/paper/2309.03322/) (2023)
- [Masked Imitation Learning: Discovering Environment-Invariant Modalities in Multimodal Demonstrations](https://mlsanity.com/paper/2209.07682/) (2022)
- [Multi-Camera View Scaling for Data-Efficient Robot Imitation Learning](https://mlsanity.com/paper/2604.00557/) (2026)
- [Visionary: Vision architecture discovery for robot learning](https://mlsanity.com/paper/2103.14633/) (2021)
- [Making Curiosity Explicit in Vision-based RL](https://mlsanity.com/paper/2109.13588/) (2021)
- [Seeking Visual Discomfort: Curiosity-driven Representations for Reinforcement Learning](https://mlsanity.com/paper/2110.00784/) (2021)
- [Merging and Disentangling Views in Visual Reinforcement Learning for Robotic Manipulation](https://mlsanity.com/paper/2505.04619/) (2025)
- [CLAMGen: Closed-Loop Arm Motion Generation via Multi-view Vision-Based RL](https://mlsanity.com/paper/2103.13267/) (2021)
- [Learning Fused State Representations for Control from Multi-View Observations](https://mlsanity.com/paper/2502.01316/) (2025)
- [Developing AI Agents with Simulated Data: Why, what, and how?](https://mlsanity.com/paper/2602.15816/) (2026)
- [Does Adversarial Training Improve Generalization in Multi-View VLAs? Revealing and Mitigating View Collapse](https://mlsanity.com/paper/2609.33707/) (2026)

## Abstract (arXiv)

In this work, we present an effective multi-view approach to closed-loop end-to-end learning of precise manipulation tasks that are 3D in nature. Our method learns to accomplish these tasks using multiple statically placed but uncalibrated RGB camera views without building an explicit 3D representation such as a pointcloud or voxel grid. This multi-camera approach achieves superior task performance on difficult stacking and insertion tasks compared to single-view baselines. Single view robotic agents struggle from occlusion and challenges in estimating relative poses between points of interest. While full 3D scene representations (voxels or pointclouds) are obtainable from registered output of multiple depth sensors, several challenges complicate operating off such explicit 3D representations. These challenges include imperfect camera calibration, poor depth maps due to object properties such as reflective surfaces, and slower inference speeds over 3D representations compared to 2D images. Our use of static but uncalibrated cameras does not require camera-robot or camera-camera calibration making the proposed approach easy to setup and our use of textitsensor dropout during training makes it resilient to the loss of camera-views after deployment.
