# Reinforcement Learning for Molecular Design Guided by Quantum Mechanics

arXiv: https://arxiv.org/abs/2002.07717 · HTML: https://mlsanity.com/paper/2002.07717/

## Key facts

- Cited by 51 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 18 Feb 2020.

## Built on by (most cited first, 30 of 51)

- [3D Equivariant Diffusion for Target-Aware Molecule Generation and Affinity Prediction](https://mlsanity.com/paper/2303.03543/) (2023)
- [Spherical Message Passing for 3D Graph Networks](https://mlsanity.com/paper/2102.05013/) (2021)
- [A 3D Generative Model for Structure-Based Drug Design](https://mlsanity.com/paper/2203.10446/) (2022)
- [Generating 3D Molecules for Target Protein Binding](https://mlsanity.com/paper/2204.09410/) (2022)
- [Inverse design of 3d molecular structures with conditional generative neural networks](https://mlsanity.com/paper/2109.04824/) (2021)
- [ComENet: Towards Complete and Efficient Message Passing for 3D Molecular Graphs](https://mlsanity.com/paper/2206.08515/) (2022)
- [MolGenSurvey: A Systematic Survey in Machine Learning Models for Molecule Design](https://mlsanity.com/paper/2203.14500/) (2022)
- [An End-to-End Framework for Molecular Conformation Generation via Bilevel Programming](https://mlsanity.com/paper/2105.07246/) (2021)
- [Combining Latent Space and Structured Kernels for Bayesian Optimization over Combinatorial Spaces](https://mlsanity.com/paper/2111.01186/) (2021)
- [3DLinker: An E(3) Equivariant Variational Autoencoder for Molecular Linker Design](https://mlsanity.com/paper/2205.07309/) (2022)
- [Artificial Intelligence in Drug Discovery: Applications and Techniques](https://mlsanity.com/paper/2106.05386/) (2021)
- [Learning Joint 2D & 3D Diffusion Models for Complete Molecule Generation](https://mlsanity.com/paper/2305.12347/) (2023)
- [Graph Neural Networks for Molecules](https://mlsanity.com/paper/2209.05582/) (2022)
- [Brick-by-Brick: Combinatorial Construction with Deep Reinforcement Learning](https://mlsanity.com/paper/2110.15481/) (2021)
- [Equivariant Shape-Conditioned Generation of 3D Molecules for Ligand-Based Drug Design](https://mlsanity.com/paper/2210.04893/) (2022)
- [De novo Drug Design using Reinforcement Learning with Multiple GPT Agents](https://mlsanity.com/paper/2401.06155/) (2023)
- [Symphony: Symmetry-Equivariant Point-Centered Spherical Harmonics for 3D Molecule Generation](https://mlsanity.com/paper/2311.16199/) (2023)
- [NExT-Mol: 3D Diffusion Meets 1D Language Modeling for 3D Molecule Generation](https://mlsanity.com/paper/2502.12638/) (2025)
- [MatSciML: A Broad, Multi-Task Benchmark for Solid-State Materials Modeling](https://mlsanity.com/paper/2309.05934/) (2023)
- [Equivariant Neural Diffusion for Molecule Generation](https://mlsanity.com/paper/2506.10532/) (2025)
- [Reinforcement Learning for Generative AI: A Survey](https://mlsanity.com/paper/2308.14328/) (2023)
- [DiffSDS: A language diffusion model for protein backbone inpainting under geometric conditions and constraints](https://mlsanity.com/paper/2301.09642/) (2023)
- [An Equivariant Generative Framework for Molecular Graph-Structure Co-Design](https://mlsanity.com/paper/2304.12436/) (2023)
- [Generating stable molecules using imitation and reinforcement learning](https://mlsanity.com/paper/2107.05007/) (2021)
- [Molecular relaxation by reverse diffusion with time step prediction](https://mlsanity.com/paper/2404.10935/) (2024)
- [ChemSpaceAL: An Efficient Active Learning Methodology Applied to Protein-Specific Molecular Generation](https://mlsanity.com/paper/2309.05853/) (2023)
- [Structure-aware generation of drug-like molecules](https://mlsanity.com/paper/2111.04107/) (2021)
- [Near-optimal Policy Identification in Active Reinforcement Learning](https://mlsanity.com/paper/2212.09510/) (2022)
- [PrefixMol: Target- and Chemistry-aware Molecule Design via Prefix Embedding](https://mlsanity.com/paper/2302.07120/) (2023)
- [Augmenting Molecular Deep Generative Models with Topological Data Analysis Representations](https://mlsanity.com/paper/2106.04464/) (2021)

## Abstract (arXiv)

Automating molecular design using deep reinforcement learning (RL) holds the promise of accelerating the discovery of new chemical compounds. Existing approaches work with molecular graphs and thus ignore the location of atoms in space, which restricts them to 1) generating single organic molecules and 2) heuristic reward functions. To address this, we present a novel RL formulation for molecular design in Cartesian coordinates, thereby extending the class of molecules that can be built. Our reward function is directly based on fundamental physical properties such as the energy, which we approximate via fast quantum-chemical methods. To enable progress towards de-novo molecular design, we introduce MolGym, an RL environment comprising several challenging molecular design tasks along with baselines. In our experiments, we show that our agent can efficiently learn to solve these tasks from scratch by working in a translation and rotation invariant state-action space.
